January 18, 2021
Updated: Build 10 of the hotly tipped modular rigging system adds new car rig, option to bake rigs for export. Read More »
December 22, 2020
New free beta of the promising physics and AI-based animation tool adds an auto-keying system. Read More »
October 1, 2020
Major update to the character animation app adds support for retargeting and camera animation. Read More »
October 29, 2019
Updated: October 2019 release adds support for additive layers to the unconventional animation tool. Read More »
September 17, 2019
Free 3D character generator will not be updated for macOS 10.15 next month, and all downloads will be removed in September 2020. Read More »
July 12, 2019
New iPhone X app lets you capture facial animation alongside full-body data and stream it to UE4, Unity or MotionBuilder. Read More »
January 17, 2019
Open-source rigging framework adds new system for updating character geometry inside a rig. Read More »
October 4, 2018
3DtoAll's plugin aims to let 3ds Max, C4D and Maya users 'avoid tedious s**t' in rigging and skinning. Read More »
July 24, 2018
Tool for converting 3D scenes into WebGL apps relaxes restrictions on physical materials; adds anisotropic texture filtering. Read More »
May 31, 2018
Free Maya rigging framework gets new RBF Manager and updated Simple Rig auto-rigging system. Read More »
October 25, 2017
Now shipping: innovative new tool aims to rethink rigging and animation for artists, not engineers. Check out the feature set here. Read More »
February 12, 2017
Updated: New figures are fully rigged for 3ds Max, Maya, C4D. All are licensed for commercial use. Read More »
January 23, 2017
CG tool development platform gets native support for curves. Kraken rigging framework integrated, too. Read More »
August 17, 2016
New features in Houdini 16 likely to include guided fluid sims, new muscle system, 'ground-up rewrite' of the node networks. Read More »
June 30, 2016
Cool new character animation plugin rigs anything from bipeds to creepy crawlies in a few clicks. Read More »
June 28, 2016
Open-source rigging system creates character rigs that work across Maya and Softimage. Now with faster biped rig setup. Read More »
January 18, 2016
Download the first offical release of the 'feature film quality' auto-rigging and skinning system for Blender. Read More »
September 11, 2015
Game engine adds support for Windows 10, native integration with Visual Studio, plus new lightmap baking and Biped import options. Read More »
July 3, 2014
Rig and animate anything from birds and bats to arachnids with Craig Monins' powerful modular toolset. Read More »
May 20, 2014
Character TD Ahmed Shalaby's biped rig creates awesome stylised animation. Worth it just for the video. Read More »
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