February 25, 2021
Discover the key colour and VFX tools in this major update to the free grading and editing software. Read More »
January 8, 2021
Deep FX World's standalone multiphysics simulation and procedural animation software gets new instancing features. Now out of beta. Read More »
December 22, 2020
New free beta of the promising physics and AI-based animation tool adds an auto-keying system. Read More »
November 26, 2020
Free material authoring tool gets system for exporting layer masks to DCC apps and game engines, plus 65 new bundled Smart Materials. Read More »
November 19, 2020
Check out the new features in ftrack's cloud-based production tracking and shot review system for visual effects and animation work. Read More »
October 8, 2020
All part of a deal between Otoy and BiteTheBytes to link the GPU-based renderer and terrain generator. Read More »
August 24, 2020
Free physically accurate GPU renderer gets neat 'target frame rate' setting for viewport renders. Read More »
August 24, 2020
Open-source physically based GPU render engine gets support for Light Path Expressions, MaterialX. Read More »
August 14, 2020
Now in beta: neat app applies the look of hand-painted stills to video. Now exports direct to After Effects. Read More »
July 17, 2020
Real-time gaseous fluid simulator gets neat new GPU particle system for finer, wispier smoke effects. Read More »
July 4, 2020
Major update to the Cinema 4D physics plugin adds powerful new fluids, flocking and scattering tools. Read More »
May 21, 2020
Pioneering standalone retopology tool returns after years of silence with a slew of neat new features. Read More »
May 18, 2020
SDK update to the free, hardware-agnostic GPU renderer promises faster rendering on CPU plus GPU. Read More »
May 5, 2020
Open-source vector design tool reaches its milestone 1.0 release. Check out the new drawing, vector editing and export features here. Read More »
May 5, 2020
Read our pick of the features in the public beta, from the new LightMix system to out-of-core rendering. Read More »
May 4, 2020
JangaFX's hotly tipped real-time gaseous fluid simulation tool gets a node graph and animation timeline - and an unlimited new trial edition. Read More »
April 30, 2020
Check out the new ocean surface and flocking systems in the Cinema 4D particle and physics add-on. Read More »
March 12, 2020
Unusual concept sculpting tool formerly known as Polybrush gets streamlined new UI, macOS edition. Read More »
January 28, 2020
Game engine gets new Hi-DPI UI, updates to lightmapping and animation, experimental support for ray tracing on Nvidia RTX GPUs. Read More »
December 24, 2019
Updated: Free GPU renderer's new hybrid rasterised/ray traced mode now works on AMD Polaris GPUs on Windows. Read More »
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