Free tool for streaming animation between Maya and UE4 now supports facial blendshape data.
Wednesday, December 15th, 2021
Free tool for streaming animation between Maya and UE4 now supports facial blendshape data.
Wednesday, December 15th, 2021
VFX image viewer and playback system gets support for new open standard OpenTimelineIO. Sales of perpetual licences discontinued.
Tuesday, December 14th, 2021
Latest version of Maya adds new options for retargeting facial animation. Bifrost, USD, Substance and Arnold plugins all updated.
Wednesday, December 8th, 2021
3D modeling and rendering tool gets Per Viewport Filtering options, further updates to Smart Extrude.
Wednesday, December 8th, 2021
Turn your sculpts into printable meshes with Gnomon Workshop's new guide to creating collectibles.
Monday, December 6th, 2021
Autodesk buys the Blender-friendly cloud-based production pipeline system, and hires the developers that created it at Tangent Labs.
Wednesday, November 17th, 2021
Firm aims to put Weta's legendary in-house VFX tools 'into the hands of millions of artists' worldwide.
Wednesday, November 10th, 2021
See how the first Apple Silicon processors targeted at graphics pros perform in apps like Cinema 4D and Redshift.
Friday, October 22nd, 2021
Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows.
Tuesday, October 19th, 2021
Compositing, finishing and effects software gets eight new advanced colour correction curve types and support for 12G SDI video output.
Sunday, October 17th, 2021
See how Nvidia and AMD's current pro GPUs perform in real-world tests, from modeling to rendering.
Thursday, October 14th, 2021
Renderers win primetime Emmy Awards alongside crowd simulation tools Massive and Golaem Crowd.
Monday, October 11th, 2021
New Gnomon Workshop tutorial reveals how to prepare 3D scans for use in production pipelines.
Monday, September 27th, 2021