February 26, 2021
Updated: new 3ds Max plugin available for Nvidia's collaboration platform, now in free public beta. Read More »
February 10, 2021
Amazing plugin for painting objects into scenes under gravity also now lets you Attract or Explode them. Read More »
February 3, 2021
Other 2020 Sci-Tech awards go to Shotgun and ftrack Studio and Intel's Embree ray tracing library. Read More »
November 23, 2020
Generative Scheduling and Asset Lifecycle Management are the 'future of production management'. Read More »
November 19, 2020
Check out the new features in ftrack's cloud-based production tracking and shot review system for visual effects and animation work. Read More »
October 5, 2020
USD-based 'open collaboration' platform for CG work will become free to individual users this fall. Read More »
February 19, 2020
Update adds hardware-accelerated rendering on Nvidia RTX GPUs, and improves material editing workflow. Read More »
November 5, 2019
Next-gen material authoring tool now out of beta. First official release adds new delighter filter. Read More »
September 27, 2019
Rhino edition of the renderer gets new Cryptomatte render element, expanded support for Grasshopper. Read More »
August 10, 2019
Next-gen material-creation tool gets new features for organising materials, including file tagging and syncing to local disks. Read More »
May 13, 2019
CryEngine 5.6 to add layered microfacet materials. CryEngine 5.7 to see real-time ray tracing, big animation update. Read More »
December 5, 2018
Major update to the production tracking system introduces new 'cloud-connected desktop app' Shotgun Create. Read More »
October 11, 2018
Studio management platform gets revamped shot review system, customisable templates for bidding jobs, new live link to Premiere Pro. Read More »
August 22, 2018
Production tracking system gets Calculated Fields to automate data processing; new graphing options. Read More »
July 9, 2018
Pro 'story development' tool gets new options when drawing storyboard panels in Photoshop and publishing to Premiere Pro. Read More »
April 29, 2018
Open-source app handles common asset and render management tasks. Integrates with Blender, Max, Maya, Houdini, Nuke. Read More »
December 14, 2017
Cloud-based production tracking system gets new Production Insights toolset for visualising analytics data. Read More »
November 2, 2017
Production tracking system gets new options for grouping and tagging projects, support for two-factor authentication. Read More »
September 4, 2017
Online project management system aims to provide all-in-one solution for tracking and reviewing 2D assets like concept art and trailers. Read More »
July 13, 2017
Blender production tracking system and render manager used on the Institute's shorts now in public beta. Read More »
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