June 16, 2022
3D animation software gets updates to Boolean modelling, vertex painting and HumanIK, plus new C++ SDK in Bifrost for Maya. Read More »
May 22, 2022
Master current character design tools and workflows with The Gnomon Workshop's new tutorial. Read More »
April 20, 2022
Major update to the GPU renderer adds support for CPU and hybrid rendering. Support for AMD GPUs on Windows and Linux to come. Read More »
April 6, 2022
USD-native shot layout and look dev solution gets new 'HydraVP2' viewport and Python 3 support. Read More »
March 30, 2022
3D modelling and rendering software gets glTF support, plus updates to the Physical Material, retopology tools and auto-backup. Read More »
March 30, 2022
3D modelling and animation app gets new Blue Pencil annotation toolset, plus updates to Boolean modelling, retopology and Bifrost. Read More »
March 26, 2022
Option to use renderers like Cycles, OctaneRender and V-Ray inside Omniverse apps due soon. Read More »
March 15, 2022
Check out the new GPU-based real-time fire and smoke simulator, now available in free public beta. Read More »
March 2, 2022
Set of bonus tools for Foundry's 3D texture painting software gets new options for creating 3D gradients. Read More »
January 26, 2022
Updated: New visual programming system for Maya and Unreal Engine now free for non-commercial use. Read More »
January 24, 2022
See how the $229 hardware-accelerated ray tracing-capable GPU performs with CG apps like Photoshop and Rhino. Read More »
January 20, 2022
Scattering plugin gets support for native V-Ray volumes and light instancing, better scattering of object groups. Read More »
January 19, 2022
Discover how to model, texture and light ultra-realistic 3D characters with tips from leading CG artists. Read More »
December 21, 2021
New GPUOpen MaterialX library provides free PBR materials in the new open format for look dev data. Read More »
December 21, 2021
Now officially shipping: new plugin lets users import, compose and render USD scenes in Blender. Read More »
December 17, 2021
Parametric modelling plugin gets new banking controls for splines; can now distribute lights and VDBs. Read More »
December 14, 2021
Lighting and look dev software gets new Nuke Bridge for live linking to Nuke comps, updates to the Hydra Viewer and Foresight+ rendering. Read More »
December 11, 2021
Update to the Houdini edition of the renderer extends V-Ray for Solaris, improves the hair material. Read More »
December 10, 2021
Digital nature tools get new Omniverse connector, support for Redshift and RenderMan materials. Read More »
December 8, 2021
Latest version of Maya adds new options for retargeting facial animation. Bifrost, USD, Substance and Arnold plugins all updated. Read More »