February 11, 2021
Digital nature tools get USD export, support for native Arnold materials, revamped Cinema 4D integrations. Read More »
August 6, 2020
Big update cuts render times on modern multi-core CPUs; adds new IPR window for 3ds Max users, and new Cinema 4D scattering system. Read More »
December 12, 2019
Long-awaited GPU rendering system Arnold GPU now out of beta and ready for production use. Subs prices down for single users. Read More »
November 26, 2019
MAXtoA plugin updated to support Arnold 5.4, but otherwise, it's mainly bugfixes this time round. Read More »