Arnold GPU

Autodesk ships Arnold 7.0

Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows.

Tuesday, October 19th, 2021

Autodesk ships Arnold 6.2

VFX production renderer gets new V-Ray-style light mixer, improved GPU rendering and USD support, and support for OpenColorIO 2.0.

Saturday, January 30th, 2021

Autodesk ships Arnold 6.0.4

Big update cuts render times on modern multi-core CPUs; adds new IPR window for 3ds Max users, and new Cinema 4D scattering system.

Thursday, August 6th, 2020

Autodesk ships 3ds Max 2021

Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.

Wednesday, March 25th, 2020

Autodesk ships Arnold 6.0

Long-awaited GPU rendering system Arnold GPU now out of beta and ready for production use. Subs prices down for single users.

Thursday, December 12th, 2019

Autodesk unveils Arnold 5.4

Update to the renderer adds initial support for OSL and OpenVDB in Arnold GPU, plus new Clip Geo shader for rendering cutaways.

Wednesday, July 31st, 2019

Autodesk ships 3ds Max 2020

New update adds OSL-based toon shading and built-in greenscreen keying, and makes viewport animation playback up to 2x faster.

Wednesday, March 27th, 2019