May 17, 2022
Open-source render denoiser used in Arnold. Blender and V-Ray now supports AMD, Intel & Nvidia GPUs. Read More »
May 2, 2022
Planar tracker gets new set of non-destructive video preprocessing tools to help solve tricky shots. Read More »
April 26, 2022
Renderer to support Radeon Pro W6800 and VII GPUs with the next update to AMD's pro GPU drivers. Read More »
April 25, 2022
Set of After Effects motion graphics plugins now runs on M1 Macs. Particular gets intial support for Layer Maps. Read More »
April 22, 2022
Check out the neat new features in the free grading, editing and VFX app and its $295 Studio edition. Read More »
April 14, 2022
Compositing and effects software can now run in the cloud via AWS. GUI gets a new HDR mode and an updated Animation Channel Editor. Read More »
April 13, 2022
Sizeable update to the compositing app integrates Frame.io for free, adds native Apple Silicon support. Read More »
March 9, 2022
New preview build of the VFX-industry-standard app adds native support for Apple's M1 processors. Read More »
March 9, 2022
'Most powerful chip ever built for a personal computer' has a higher GPU compute performance than some Nvidia Ampere RTX cards. Read More »
December 7, 2021
See what's new in this performance-focused update to Maxon's suite of After Effects plugins for common VFX tasks. Read More »
November 3, 2021
Updated: digital painting software now natively supports Apple M1 processors, making brush performance 'up to 4.7x faster'. Read More »
October 22, 2021
See how the first Apple Silicon processors targeted at graphics pros perform in apps like Cinema 4D and Redshift. Read More »
October 19, 2021
Next-gen motion graphics app gets new real-time 2D physics toolset. Free edition now exports at full HD, and no longer watermarks output. Read More »
September 17, 2021
New versions of Trapcode Suite, VFX Suite and Magic Bullet Suite available only via subscriptions. Read More »
August 20, 2021
Free grading and editing software is now 'up to 3x' faster on Macs with Apple's new M1 processors. Read More »
August 12, 2021
Redshift 3.0.51 update streamlines the GPU renderer's user interface. Blender plugin gets support for OSL shaders and UDIM textures. Read More »
June 30, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here. Read More »
June 28, 2021
New app based on Apple's Object Capture API turns photos into textured OBJ or USDZ models. Read More »
June 22, 2021
GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya gets new OCIO 2-based colour management system, including ACEScg support. Read More »
May 24, 2021
Check out this major update to the CPU-based render denoising system used in Blender and Unity. Read More »