June 3, 2022
Free plugin for composing and rendering USD scenes in Blender can now export animated USD files. Read More »
May 13, 2022
Open-source game engine gets new animation synthesis system, 'remixable materials', updates to the Atom renderer. Read More »
February 24, 2022
Create concept art and VR assets using this promising open-source successor to Google's Tilt Brush. Read More »
February 17, 2022
Stream real-world geospatial data into the open-source game engine from platforms like Cesium ion. Read More »
December 30, 2021
Check out the new features in the 'AAA-capable' open-source game engine built on AWS's Lumberyard. Read More »
December 21, 2021
New GPUOpen MaterialX library provides free PBR materials in the new open format for look dev data. Read More »
December 21, 2021
Now officially shipping: new plugin lets users import, compose and render USD scenes in Blender. Read More »
November 20, 2021
Free GPU renderer gets better support for fog, smoke and clouds, plus Deep EXR export from Maya. Read More »
July 12, 2021
Free physically accurate GPU renderer gets new toon shading mode and deformation motion blur. Read More »
July 7, 2021
Successor to Lumberyard is an unusual open-source 'AAA-capable' modular game engine that includes Amazon's new Atom renderer. Read More »
June 15, 2021
Activision's neat open-source USD Shell Extension lets you view and edit USD files directly in Windows. Read More »
May 24, 2021
Check out this major update to the CPU-based render denoising system used in Blender and Unity. Read More »
April 1, 2021
Free GPU renderer get supports for Cryptomatte AOVs, and a new 16-bit Machine Learning denoiser. Read More »
March 31, 2021
New open-source plugin streams real-world geospatial data into UE4 from platforms like Cesium ion. Read More »
January 26, 2021
Google stops development of its virtual reality 3D painting and concept art app, but users can now compile it free from source code. Read More »
August 15, 2019
Animal Logic software engineer Eddie Hoyle's neat free tool fixes rig controls to the Maya viewport. Read More »
January 31, 2019
New render denoising system is CPU-based, AI-driven, hardware-agnostic. See it in action here. Read More »
January 25, 2019
Heavyweight tool is based on Sony Pictures Imageworks' in-house tech and backed by Google Cloud. Read More »
June 20, 2018
Updated: Free tech converts offline renders to 3D geometry for use in mobile VR. Has exporters for Maya, Unity, UE4 - and now 3ds Max. Read More »
February 21, 2018
Code for the SitoA plugin available via an Apache 2.0 licence. Latest update supports Arnold 5.0.2.4. Read More »