Neat add-on lets animators import and scrub through reference video directly inside Maya - and now to edit entire reference sequences.
Tuesday, August 11th, 2026
Neat add-on lets animators import and scrub through reference video directly inside Maya - and now to edit entire reference sequences.
Tuesday, August 11th, 2026
Check out the week's other updates to CG tools, including FumeFX 7.6 for 3ds Max, Character Control Rig 0.3.1 for Blender, and PFTrack 26.08.
Sunday, August 9th, 2026
Varied update to the AI-assisted animation tool adds new animation layer system, easing controls for interpolation, and BVH import.
Thursday, August 6th, 2026
Games artist Adrian Melian's tool rigs and skins characters and exports USD files for use in Maya, UE5 or Blender. Free to indie artists.
Thursday, August 6th, 2026
Formerly Blender-only asset library Blendkit is now available to users of other CG software. Check out its free 3D models, materials, and HDRIs.
Tuesday, August 4th, 2026
Add-ons for loading caches from the Maya crowd simulation add-on now available under an Apache 2.0 license, alongside Golaem 9.3.2.
Monday, August 3rd, 2026
See the the new features in the physically based GPU renderers, including a new cutaway render system and fSpy camera matching.
Friday, July 31st, 2026
Check out the changes to the AI video mocap add-on for iClone, like support for CC5 HD characters, control curves, and AMD GPUs.
Friday, July 31st, 2026
Successor to the popular PSA add-on adds true spectral atmospheres to Blender scenes - complete with real-world air pollution effects.
Wednesday, July 29th, 2026
New path tracing render mode lets users render 3D characters inside Reallusion's software with 'near-offline render quality'.
Wednesday, July 29th, 2026
See the latest features in Pixar's production renderer, including native MaterialX and Cryptomatte support in RenderMan XPU.
Tuesday, July 28th, 2026
Updated for Alpha 2: next major version of the GPU renderer adds neat options for recreating iridescent and ultra-reflective materials.
Tuesday, July 28th, 2026
Create an energy effect suitable for a games cinematic using UE5's Niagara and Sequencer with The Gnomon Workshop's new tutorial.
Sunday, July 26th, 2026