Real-time ray tracing renderer is now available as a viewport renderer in Houdini, via a Hydra delegate. New smoke and fire simulator, too.
Thursday, December 11th, 2025
Real-time ray tracing renderer is now available as a viewport renderer in Houdini, via a Hydra delegate. New smoke and fire simulator, too.
Thursday, December 11th, 2025
Check out the changes to the popular set of Cinema 4D add-ons, also including GPU-accelerated smoke and fire simulation in NeXus.
Tuesday, December 9th, 2025
Check out the changes to the GPU renderer for 3ds Max, Cinema 4D, Houdini and Maya, including updates to displacement.
Thursday, December 4th, 2025
See the neat new liquid simulation tools in the GPU-based Cinema 4D particle effects add-on, ahead of their release next month.
Thursday, November 27th, 2025
Rendering and visualization software gets support for OpenPBR and Cryptomatte and is now 'up to 50% faster' on AMD GPUs.
Thursday, November 20th, 2025
Check out the new features in the texture painting software, including a Ribbon path for flowing patterns or text seamlessly over a 3D model.
Wednesday, November 19th, 2025
Read our pick of the latest features in the open-source 3D software, from Geometry Nodes and Cycles to changes to color management.
Wednesday, November 19th, 2025
Check out the changes to the production renderer, including updates to hair shading, bloom effects, and Global Light Sampling.
Thursday, November 13th, 2025
[Sponsored] The open-source toolkit helped the VFX tools developer harness the power of AMD GPUs in its Emmy award-winning plugins.
Wednesday, November 5th, 2025
Check out nxExplosiaFX, the new smoke and fire simulation tool in Insydium's GPU-based particle effects add-on for Cinema 4D.
Friday, October 17th, 2025
Major update to the real-time ray tracing renderer adds initial support for USD, MaterialX, 3D Gaussian Splatting, and volumes.
Thursday, October 16th, 2025
[Sponsored] Discover how Chaos is porting the GPU functionality of its industry-leading V-Ray renderer to run on AMD Radeon PRO GPUs.
Wednesday, October 8th, 2025
Latest update to the GPU-accelerated sparse volumetric fluid solver improves collisions between smoke and surrounding objects.
Thursday, September 25th, 2025