December 15, 2020
Check out the free game engine's new Houdini-integrated Nvidia Blast destruction physics system and improved cloth simulation. Read More »
October 8, 2020
Update to the free game engine officially replaces CryPhysics with PhysX, and improves the terrain and dynamic vegetation systems. Read More »
July 20, 2020
Sizeable update to the free AAA game engine introduces new UI, plus white box testing and node-based landscape authoring tools. Read More »
May 22, 2020
Check out the changes to PhysX physics, cloth simulation and collision geometry in the latest version of the free game engine. Read More »
February 24, 2020
Free game engine gets new cloth simulation system for clothing and environment assets, plus better character animation performance. Read More »
December 17, 2019
Game engine gets a new automated system for bundling assets for release with a game, plus new texture debugging features. Read More »
October 17, 2019
Render manager now scales to thousands of slave machines. Free to use on Amazon Web Services. Read More »
September 17, 2019
Game engine gets new automated secondary animation system, support for PhysX 4.1, updates to the visual programming system. Read More »
August 2, 2019
Game engine gets new PhysX Force Region component, plus the option to interrupt one character animation transition with another. Read More »
June 20, 2019
Free game engine gets new procedural vegetation system, plus sizeable update to the Script Canvas visual scripting system. Read More »
March 18, 2019
Sizeable update to the game engine extends support for PhysX, and adds new animation and texture-processing functionality. Read More »
December 20, 2018
Update to free game engine improves workflow in the Asset Browser and Entity Outliner, particularly if working with slices. Read More »
November 17, 2018
Free game engine gets new Simple Motion component for assigning motion clips to characters, plus support for MikkT tangent space. Read More »
July 30, 2018
Free game engine gets readymade components for generating roads and rivers, new pose blending options in the animation editor. Read More »
May 15, 2018
Free game engine gets support for morph targets, new wind and force volumes, volumetric cloud system, visual scripting improvements. Read More »
April 9, 2018
Advertorial: Nice Shoes CTO Robert Keske reveals what governs the award-winning studio's choice of new technology. Read More »
March 26, 2018
Free game engine gets experimental support for Nvidia's PhysX real-time physics system, more integrated cloud functionality. Read More »
December 24, 2017
Read Amazon's list of key changes to its free AAA game engine, plus our pick of the best of the rest. Read More »
August 18, 2017
Full C++ source code of the AAA game engine to be made available in a new public GitHub repository. Read More »
March 9, 2017
Render farm manager gets a range of new security features; support for KeyShot, Altus and Silhouette. Read More »
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