3D tracking software gets new ARRIRAW and Blackmagic RAW file readers, better LIDAR support.
Tuesday, July 14th, 2020
3D tracking software gets new ARRIRAW and Blackmagic RAW file readers, better LIDAR support.
Tuesday, July 14th, 2020
April 2020 update adds interesting neural-network-based capabilities to the camera tracking software.
Wednesday, April 22nd, 2020
Effects and finishing app gets a neat AI-based tool for isolating individual parts of the face, plus support for Dolby Vision HDR.
Thursday, April 16th, 2020
Compositing and finishing software gets new machine-learning-based tools to identify and isolate human heads and bodies from footage.
Thursday, November 14th, 2019
Updated: Nekki's unusual animation software gets new rigging tools, updated AI-based AutoPosing system.
Wednesday, October 16th, 2019
Check out our handy run-down of the new simulation, graphics and AR tools announced at this week's Unity user event.
Wednesday, September 25th, 2019
Game engine gets support for area lights and multilayer microfacet materials, new ragdoll IK system and updates to cloth simulation.
Friday, August 30th, 2019
Latest beta focuses on editing tools like the new 'Boring Detector', but there are grading and FX updates.
Friday, August 9th, 2019
Grading and editing app gets AI-driven 'Neural Engine' to automate repetitive tasks, new effects tools.
Thursday, August 8th, 2019
VFX and finishing software gets new AI-based sky extraction system, plus the option to extract mattes from motion vector data.
Thursday, July 25th, 2019
Maya crowd animation software gets standalone crowd layout tool, plus new live link plugin for round-tripping shots to Unreal Engine.
Tuesday, July 23rd, 2019
Maya crowd simulation tool now supports a wider range of character rigs for crowd agents. Viewport and rendering performance improved.
Thursday, June 13th, 2019
New blue sky research initiative to explore 'less clumsy' ways to create CG images via machine learning.
Wednesday, May 22nd, 2019