December 21, 2021
GPU renderers for visualisation and portfolio work get versatile object scattering and instancing system. Read More »
March 12, 2019
GPU renderer gets new procedural systems Vectron and Spectron; Cryptomatte and NVLink support. Read More »
August 3, 2018
Plugin editions of the GPU-based renderer add a bloom filter and better AI denoising in Max; UDIM support in Maya. Read More »
March 20, 2018
Next-but-one releases to add light linking, trace sets, new RNDR framework with support for iOS and integrated graphics. Read More »