July 11, 2015
Switch a driven object between driver objects at a mouse click with the Naughty Dog TD's handy plugin. Read More »
January 26, 2012
Developer releases new animated geometry caching system for 3ds Max; Maya and Softimage to come. Read More »
January 25, 2012
Blend stock body types to create a base mesh, then apply a rig created by Animal Logic's Eric Thivierge. Read More »
January 25, 2012
Developer releases free ZBrush update and announces upcoming QRemesher retopology add-on. Read More »