Hans Godard releases Switch Constraint for Maya
Switch a driven object between driver objects at a mouse click with the Naughty Dog TD's handy plugin.
Saturday, July 11th, 2015
Switch a driven object between driver objects at a mouse click with the Naughty Dog TD's handy plugin.
Saturday, July 11th, 2015
Developer releases new animated geometry caching system for 3ds Max; Maya and Softimage to come.
Thursday, January 26th, 2012
Blend stock body types to create a base mesh, then apply a rig created by Animal Logic's Eric Thivierge.
Wednesday, January 25th, 2012
Developer releases free ZBrush update and announces upcoming QRemesher retopology add-on.
Wednesday, January 25th, 2012