December 4, 2012
3ds Max plugin for taming large production scenes gets cleaner, faster UI, updates to the tree and schematic views. Read More »
November 29, 2012
Powerful new tool automates process of creating realistically distressed games textures, looks awesome. Read More »
November 26, 2012 | 1 comment
Control how objects fracture with texture maps via the plugin's cool new RayFire Trace system. Read More »
November 23, 2012
Useful free tool helps to reduce lighting flicker when compositing raytrace-rendered animation. Read More »
November 16, 2012
New colour-matching plugin suite fixes common visual problems with multi-camera and stereo shoots. Read More »
November 13, 2012
New plugin replaces Maya's 'aging script editor'; offers coding tools to bring joy to TDs everywhere. Read More »
November 13, 2012
Popular 3ds Max hair solution now supports Maxwell Render; support for V-Ray and finalRender improved. Read More »
November 4, 2012
Noise Deformer updated to Maya 2013; Photoshop and After Effects antialiasing tool OLM Smoother gets new Nuke version. Read More »
October 30, 2012 | 6 comments
Import files in the new industry-standard interchange format into 3ds Max, complete with animation. Read More »
October 16, 2012 | 1 comment
Put a Painter-style colour wheel inside Flash or Photoshop with this inexpensive little add-on. Read More »
September 29, 2012 | 1 comment
Handy new plugin offers more controllable semi-sharp creases, based on Pixar's subdivision tech. Read More »
August 30, 2012
Automated lip-sync plugin gets expanded language support, new quality presets, and new Pro edition. Read More »
August 28, 2012
Create tracks for racing games (or anything else) with this specialised but weirdly compelling toolset. Read More »
August 27, 2012
Try the new Bullet physics and soft-body solvers in the 3ds Max plugin with this non-time-limited trial. Read More »
August 16, 2012
New plugin based on the PowerVR Brazil SDK provides interactive raytraced previews inside Maya. Read More »
August 15, 2012
Free beta of new plugin lets users arrange AE layers in foldable groups, eliminating precomps Read More »
August 15, 2012
It's for Showcase, not 3ds Max or Maya, but it's still a work in progress, so anything could yet happen. Read More »
August 15, 2012
Upcoming tool creates breakdowns based on quaternions, not Euler angles, avoiding gimbal lock. Read More »
August 14, 2012 | 1 comment
See the particle-meshing plugin melt the Stanford bunny model into a puddle of multicoloured glop. Read More »
July 31, 2012
New plugin for the Deadline render manager automates creation of contact sheets and QuickTimes. Read More »