Master virtual reality sculpting workflows for concept art and hard-surface design with The Gnomon Workshop's concise tutorial.
Sunday, August 9th, 2026
Master virtual reality sculpting workflows for concept art and hard-surface design with The Gnomon Workshop's concise tutorial.
Sunday, August 9th, 2026
Get up to speed with the digital sculpting software with Madeleine Scott-Spencer's popular training course, updated for ZBrush 2026.
Sunday, August 2nd, 2026
Check out the changes to the sculpting, retopology and painting tools - including a complete new node-based texturing system.
Thursday, July 23rd, 2026
Sizeable update makes it possible to import, edit, relight and render 3DGS data inside the 3D software. Check out its other new features.
Wednesday, July 22nd, 2026
New 'Bring Your Own Data' feature lets studios train models for Maya's MotionMaker system using their own keyframe or mocap data.
Wednesday, July 22nd, 2026
Read our pick of the latest features in the open-source 3D software, from cloth physics in Geometry Nodes to a big change to Cycles.
Tuesday, July 14th, 2026
Discover how to create game-ready materials with The Gnomon Workshop's detailed guide to modern environment art workflows.
Saturday, July 11th, 2026
Promising new free application provides a 'clean, distraction-free space' for sculpting characters and creatures for games and VFX work.
Wednesday, July 8th, 2026
Open-source app converts 3D scans or sculpts to clean, low-poly, all-quad geometry. Comes with an unofficial Blender bridge plugin.
Wednesday, July 8th, 2026
Major update to the 3D modeling and animation software adds new physics-based layout, rigging, VFX and camera tracking tools.
Monday, June 15th, 2026
3D animation and motion graphics software gets a new, completely redesigned UV Editor and UV tools. Check out all of the changes here.
Wednesday, June 10th, 2026
Lightweight 3D modelling and UV mapping software gets a 100x boost in viewport rendering speed, plus full glTF support.
Wednesday, June 3rd, 2026
Check out the new features in this varied update to the popular toolkit for hard surface and organic modeling in Houdini.
Saturday, May 30th, 2026