July 27, 2015 | 3 comments
The concept artist tells us about his work, designing believable game worlds, and his tips for other artists. Read More »
September 18, 2013
The designer and illustrator reveals his workflow and tells us why concept art is "bullshitting with visual aids". Read More »
September 11, 2013
The Blizzard and ILM star faces our barrage of questions about his 3D concept design workflow. Read More »
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