Promising new UV unfolding plugin gives 'low-distortion, overlap-free' results even on complex models.
Thursday, April 27th, 2017
Promising new UV unfolding plugin gives 'low-distortion, overlap-free' results even on complex models.
Thursday, April 27th, 2017
Corrected: Changes include option to re-edit paint already committed to a model. Radically decluttered new GUI due in a future release.
Monday, April 24th, 2017
Videos: Update to texture-painting tool makes the node graph more intuitive to use, adds new non-destructive Bake Point node.
Friday, December 16th, 2016
Free update to grading app adds Touch Bar support on MacBook Pros; improves HDR workflow.
Wednesday, December 14th, 2016
Heavyweight renderer gets image Denoising system, new hair shader, innovative OpenEXR/Id technology.
Wednesday, November 30th, 2016
3D painting tool's revamped Shelf should make it easier to browse assets. New particle presets, too.
Friday, October 28th, 2016
Master the 3D texture painting app with the new free learning edition, or use it to create demo reel material.
Wednesday, May 11th, 2016
Support for CPU rendering, skinned characters and Brigade path tracing - plus OctaneImager, an entire new compositing app.
Thursday, April 7th, 2016
New update to $150 edition of Mari for game artists loosens restrictions on bit depth and object count.
Wednesday, February 10th, 2016
Updated: Free R2 update adds new edge wear presets, Quixel-like Dynamask system to the powerful collection of Mari tools.
Friday, January 22nd, 2016
Promising real-time PBR render engine now supports C4D's standard renderer for final-quality images.
Friday, January 15th, 2016
Other 'tech Oscars' go to in-house teams at Laika, ILM, DreamWorks, Rhythm & Hues and Imageworks.
Monday, January 11th, 2016
Updated, now shipping: Texturing app gets OpenSubdiv support; Arnold, V-Ray, Redshift and UE4 shaders; native Modo integration.
Thursday, December 3rd, 2015