The money will fund development of the promising open-source 3D texture painting tool through 2020.
Wednesday, February 26th, 2020
The money will fund development of the promising open-source 3D texture painting tool through 2020.
Wednesday, February 26th, 2020
Digital painting tool becomes the latest open-source CG app to be backed by Epic Games, winning $25,000 to improve QA testing.
Thursday, December 19th, 2019
Real-time visualisation software gets new SketchUp live link, plus 25 new readymade grass assets.
Monday, August 19th, 2019
Check out the best new movies, ads and cinematics created using Houdini, then follow our links to the VFX breakdowns.
Monday, July 29th, 2019
Renderer gets new toon shader, debug shading, memory tracking tools, and updates to V-Ray GPU.
Wednesday, June 5th, 2019
Popular library of real-world scan data adopts the cross-application material format supported in V-Ray and Unreal Studio.
Tuesday, April 30th, 2019
New C#-scriptable render pipeline and node-based shader editor, but no more native Substance support.
Thursday, January 11th, 2018
Neat Unity add-on removes baked-in lighting from textures generated using photogrammetry software.
Tuesday, July 11th, 2017
Features to include new cinematics toolsets, a scriptable rendering pipeline, and a new C# job system.
Thursday, March 2nd, 2017
V-Ray chosen as render engine for new visualisation tool aimed at 'graphic designers, not 3D experts'.
Wednesday, January 11th, 2017
Updated: Unity Plus subscribers get option to turn off the splash screen; users of the free Personal edition can customise it.
Friday, June 17th, 2016
Cool new cloud-based service uses an AI-driven system to tile, extend or 'mutate' game textures automatically.
Wednesday, April 13th, 2016
Game engine adds support for Windows 10, native integration with Visual Studio, plus new lightmap baking and Biped import options.
Friday, September 11th, 2015