The Blur Studio artist discusses his award-winning short, The Legion, and new CG project The Vikings.
Tuesday, July 18th, 2017
The Blur Studio artist discusses his award-winning short, The Legion, and new CG project The Vikings.
Tuesday, July 18th, 2017
Renderfarm manager's new online analytics reports let render wranglers monitor site stress and system load on a per-minute basis.
Thursday, July 6th, 2017
Updated: Long-awaited update to the sculpting tool adds real-time Booleans, vector displacement meshes, eight new deformers.
Tuesday, June 13th, 2017
New plugin version of Mental Ray is the first for 3ds Max 2018. Use it for free, if not for network renders.
Thursday, May 11th, 2017
Big annual releases of Substance Designer and Painter replaced with continuous updates, but you can still own outright.
Monday, May 8th, 2017
Popular 3ds Max cel-shading plugin gets support for material transparency; now works with XRefs and the Nitrous viewport.
Tuesday, May 2nd, 2017
New cloud-based service will provide a complete VFX pipeline in a web browser, including software, storage, rendering and analytics.
Tuesday, April 25th, 2017
Sizeable update to renderer adds interactive lights, better interactive look dev, resumable rendering.
Thursday, March 30th, 2017
Free(ish) tool for creating rigged 3D human characters gets support for PBR shading, image-based lighting.
Friday, March 24th, 2017
Max 2018 to include a limited-use version of Arnold in place of Iray or Mental Ray when it ships this April.
Friday, March 24th, 2017
Updated: 'Largest ever' Houdini update adds autorigging, more simulation tools, terrain system. Now shipping.
Wednesday, February 22nd, 2017
Heavyweight renderer gets image Denoising system, new hair shader, innovative OpenEXR/Id technology.
Wednesday, November 30th, 2016
Set of free Maya add-ons gets new Weight Editor for character rigging, new modelling and display options.
Wednesday, November 16th, 2016