Check out the key specs of the Ampere cards, including GPU ray tracing in Blender, Arnold, V-Ray.
Wednesday, September 2nd, 2020
Check out the key specs of the Ampere cards, including GPU ray tracing in Blender, Arnold, V-Ray.
Wednesday, September 2nd, 2020
Check out the features due in the next update to the game engine, now postponed from spring 2020.
Tuesday, June 23rd, 2020
But you can test an early prototype of the open-source game engine's new in-browser editor right now.
Monday, June 1st, 2020
Free plugin enables GPU path tracing and 'full spectrum rendering' in UE4 on AMD GPUs.
Saturday, May 16th, 2020
Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading.
Tuesday, April 28th, 2020
Cinema 4D real-time render engine to get support for particle rendering and SSS - and a new Maya edition.
Saturday, April 18th, 2020
Controversial macOS Catalina update recommended for anyone wanting to use Cinema 4D R22.
Friday, February 21st, 2020
Strings-free dev grant will be used to improve the open-source game engine's rendering capabilities.
Tuesday, February 4th, 2020
Leading open-source game engine gets revamped shader editor, glTF 2.0 and FBX import, and a new pseudo-3D system for 2D games.
Thursday, January 30th, 2020
Updated: Free GPU renderer's new hybrid rasterised/ray traced mode now works on AMD Polaris GPUs on Windows.
Tuesday, December 24th, 2019
GPU renderer gets updated RTX acceleration, new spectral sky and daylight system, ACES support.
Tuesday, December 3rd, 2019
'World’s first 7nm professional PC workstation card' is the first in AMD's new line-up of pro GPUs.
Friday, November 22nd, 2019
Free GPU renderer gets new 'full spectrum rendering' mode for hybrid rasterised/ray traced viewport previews.
Thursday, November 21st, 2019