Lots of new features for a service pack, including support for hair, SSS and Light Caches in V-Ray RT GPU.
Friday, December 12th, 2014
Lots of new features for a service pack, including support for hair, SSS and Light Caches in V-Ray RT GPU.
Friday, December 12th, 2014
Now shipping: Speed boosts, new progressive renderer, plus new option to render Bifrost meshes.
Thursday, October 23rd, 2014
Discover how to unlock the new engine built into 3ds Max and Maya 2015 to send Nvidia your feedback.
Tuesday, July 8th, 2014
See real-time path tracing in the MotionBuilder viewport on the set of Kevin Margo's short, Grounded.
Wednesday, April 2nd, 2014
It's out of beta! Read more about version 3.0's render speed boosts, new features, and new pricing here.
Tuesday, February 4th, 2014
Updated: Latest beta release adds new distributed rendering, subsurface scattering and proxy functionality.
Monday, November 4th, 2013
Next release to boost brute force raytracing and much more, VRay.info reports from End User Event 2013.
Monday, July 1st, 2013
Try this major update to the renderer while it's in open beta and use $800 of software free for three months.
Friday, May 17th, 2013
See a 13.9-billion-triangle scene rendered in real time in this noisy but beautifully photorealistic demo.
Monday, April 8th, 2013
Updated: Physically accurate renderer based on Intel's Embree kernels becomes available for Mac as well as Windows.
Friday, January 4th, 2013
But only if you're running on an Intel x64 CPU, thanks to Chaos Group's neat new VRayEmbree helper tool.
Tuesday, June 26th, 2012
Autodesk posts full feature list for renderer: no word yet on which will be exposed in Max, Maya, Softimage.
Tuesday, April 10th, 2012
Jason Lewis takes the 3ds Max plug-in renderer's new materials, stereo options and GPU-accelerated preview for a test drive.
Tuesday, June 28th, 2011