You searched for: "optix"
June 4, 2020
The open-source 3D software's first ever Long Term Support release comes packed with new features. Check them out here. Read More »
April 28, 2020
Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading. Read More »
April 23, 2020
3D texture painting tool gets new real-time decal mode, GPU-based curvature map baker, Python API. Read More »
April 6, 2020
Update adds support for sharing GPU memory via NVLink in the new GPU render engine, plus optimised new Transparent Medium material. Read More »
April 1, 2020
Major update to the Cinema 4D edition of the Cycles renderer adds GPU ray racing and custom AOVs. Read More »
March 19, 2020
The Vulkan Ray Tracing extensions are now available as stable builds, along with an updated SDK and AMD and Nvidia GPU drivers. Read More »
March 14, 2020
3ds Max renderer gets support for hardware-accelerated ray tracing on Nvidia RTX graphics cards, plus GPU memory sharing via NVLink. Read More »
March 3, 2020
Next big update to the open-source 3D software due in 2021, with long term support releases every year. Read More »
February 19, 2020
Update adds hardware-accelerated rendering on Nvidia RTX GPUs, and improves material editing workflow. Read More »
February 14, 2020
Significant update overhauls Blender's simulation tools and adds support for UDIMs and USD export. Read More »
February 6, 2020
See how Nvidia's top-of-the-range gaming GPU performs in our real-world 3D and GPU rendering tests. Read More »
January 21, 2020
Optimised version of Blender's Cycles engine makes rendering "up to 4x faster" on Nvidia RTX GPUs. Read More »
December 12, 2019
Long-awaited GPU rendering system Arnold GPU now out of beta and ready for production use. Subs prices down for single users. Read More »
December 3, 2019
GPU renderer gets updated RTX acceleration, new spectral sky and daylight system, ACES support. Read More »
November 22, 2019
This week's 10.2 release of CUDA Toolkit, used by many GPU render engines, is the last to run on Macs. Read More »
November 21, 2019
The leading open-source 3D package gets another big update. Check out the key features here. Read More »
November 20, 2019
Rendering on current Nvidia GPUs now 'about 40%' faster, thanks to new support for RTX acceleration. Read More »
November 12, 2019
Modo's new path tracer promises faster, more flexible renders than the default CPU engine. Discover how it works. Read More »
October 7, 2019
GPU firm's €120,000/year Patron level support will fund two more devs for the open-source 3D app. Read More »
September 27, 2019
Rhino edition of the renderer gets new Cryptomatte render element, expanded support for Grasshopper. Read More »