You searched for: "udim"
July 24, 2020
3D texture painting software gets long-awaited ability to paint across UDIM tiles. Check out the other new features here. Read More »
July 23, 2020
Check out the new features in Character Creator 3.3, iClone 7.8 and the SkinGen Premium plugin. Read More »
July 21, 2020
Get Plugins 4D dev Kent Barber's handy real-time projection painting add-on free for Cinema 4D R20+. Read More »
July 16, 2020
See the new local space transform mode and updates to baking workflow in the 3D texturing tool. Now available on macOS again. Read More »
June 18, 2020
Updated: See previews of the new eye and body meshes due in Character Creator 3.3 next month. Read More »
June 3, 2020
Check out the new features in the 3D modelling and animation tool, including new interactive extrusion and texture baking workflows. Read More »
April 23, 2020
3D texture painting tool gets new real-time decal mode, GPU-based curvature map baker, Python API. Read More »
April 7, 2020
Megascans to get new 'modular' assets and drone scans; Mixer to get new tools for authoring stylised, painterly materials. Read More »
February 14, 2020
Significant update overhauls Blender's simulation tools and adds support for UDIMs and USD export. Read More »
February 13, 2020
PlantFactory creator launches new set of procedural 3D plants for use in DCC apps and game engines. Read More »
January 21, 2020
Optimised version of Blender's Cycles engine makes rendering "up to 4x faster" on Nvidia RTX GPUs. Read More »
December 24, 2019
FX TD's handy app exports Maya models, shaders, lights, cameras - and now animation - to Clarisse. Read More »
December 18, 2019
Big update to the 3D painting app adds support for Photoshop .abr brushes, automatic UV unwrapping. Read More »
December 6, 2019
UV unwrapping tools for DCC work and product design now run on Linux as well as Windows, macOS. Read More »
July 30, 2019
See Substance Painter's upcoming UV unfolding toolset, plus seamless texture painting across UDIM tiles. Read More »
July 29, 2019
Now shipping: new edition of V-Ray lets VFX studios use Houdini for look dev as well as final rendering. Read More »
April 16, 2019
Now shipping: compositing software gets AI-driven depth and normal map generators, support for Cryptomatte and OFX plugins. Read More »
March 27, 2019
Major update to the 3D software adds new GPU render engine, animation layers, first step towards Houdini-like procedural workflows. Read More »
January 23, 2019
Fastest major update in LightWave history adds multi-user bridge to UE4, new digital sculpting tools, nodal editing of OpenVDB volumes. Read More »
December 4, 2018
Newly updated digital nature tools available as rental-only product bundles, not individual purchases. Read More »