All three applications to support hardware-accelerated ray tracing on Nvidia's RTX GPUs in future.
Thursday, August 1st, 2019
All three applications to support hardware-accelerated ray tracing on Nvidia's RTX GPUs in future.
Thursday, August 1st, 2019
Modo edition of the renderer gets new scene intelligence features, faster GPU rendering, new rolling shutter effect.
Thursday, April 25th, 2019
Major update to the 3D software adds new GPU render engine, animation layers, first step towards Houdini-like procedural workflows.
Wednesday, March 27th, 2019
Handy Modo add-on automatically 'relaxes' edge loops to create clean, animation-ready topology.
Tuesday, February 26th, 2019
VFX artist Gennaro Esposito's new video tutorial provides a quick-start guide to the key tools in Modo 12.
Monday, July 16th, 2018
Long-awaited update adds the Unreal Engine live bridge and tools from the Modo 11 Series itself, glTF 2.0 support. Free to current users.
Tuesday, March 6th, 2018
Videos: See the new Principled BRDF shader and procedural modelling tools in action. Lots of UV workflow improvements, too.
Wednesday, November 8th, 2017
Former Rodeo FX artist's suite of personal tools simplifies the task of creating complex mechanical rigs.
Wednesday, August 16th, 2017
Videos: Update adds live bridge to Unreal Engine, better modelling and UV packing tools, option to bake object space normal maps.
Friday, June 30th, 2017
New modelling options and support for OpenSubdiv 3.0, but the main news this time round is the new rental and maintenance plans.
Monday, April 24th, 2017
New native Modo version of renderer uses same core tech as Max and Maya versions, but costs $340 less.
Wednesday, July 6th, 2016
Now shipping: Latest Modo 10 Series update adds cool procedural modelling system. Plays nicely with MeshFusion, too.
Wednesday, June 15th, 2016
CG tools development platform gets option to author custom apps in Python alone, plus new Modo plugin.
Thursday, May 12th, 2016