You searched for: "flip solver"
March 18, 2015
Updated, now shipping: Cinema 4D particle tool gets new FLIP fluid solver, particle-based dynamics. Read More »
July 21, 2022
Read a detailed run-down of new features in the procedural 3D app, including updates to simulation, creature effects, Solaris and Karma. Read More »
July 18, 2022
See a full list of new features in the next version of Houdini, including updates to creature effects, fluid simulation, Solaris and Karma. Read More »
October 27, 2021
Check out the key tools in this big update to the procedural 3D app: from muscles, multiphysics and Pyro simulations to Karma XPU. Read More »
October 14, 2021
See how Nvidia and AMD's current pro GPUs perform in real-world tests, from modeling to rendering. Read More »
October 21, 2020
Big update to the procedural 3D software adds KineFX character rigging toolset; updates to Solaris, Karma and the simulation tools. Read More »
April 30, 2020
Check out the new ocean surface and flocking systems in the Cinema 4D particle and physics add-on. Read More »
November 27, 2019
Major update to Houdini adds new look dev and layout system Solaris, USD-native renderer Karma, new modelling and simulation tools. Read More »
March 13, 2019
Major update to Houdini adds ground-breaking Procedural Dependency Graph, distributed fluid sims, updated Vellum solver. Read More »
January 16, 2019
Try Plugins 4D dev Kent Barber's new C4D fluids add-on for free while it is in early development. Read More »
October 10, 2018
Videos: major Houdini update adds Vellum multphysics solver, new cloth and hair tools, material-based facturing and simulation retiming. Read More »
March 5, 2018
LightWave fluid simulatior gets new granular and viscous jet solvers, plus support for GPU acceleration. Read More »
February 22, 2017
Updated: 'Largest ever' Houdini update adds autorigging, more simulation tools, terrain system. Now shipping. Read More »
May 30, 2016
Watch our pick of the show's hottest research - from new ways to 3D print Moomins to Schrödinger's Smoke. Read More »
May 26, 2016
3ds Max multiphysics plugin to get new solvers for organic tissue, also available in a new extension to the Bullet physics library. Read More »
December 16, 2015
Updated: New extension release gives the multiphysics plugin support for variable viscosity fluids and a new foam solver. Read More »
October 31, 2013
Update adds cool new soft and hard body, particle and fluid simulation tools; more robust lighting workflow. Read More »
March 15, 2013
Major update adds better ocean-surface sims and cloud sculpting via DreamWorks' OpenVDB technology. Read More »
March 2, 2012
Update adds new geometry engine, new OpenGL 3 viewport, improved sims - and lots of lovely speed. Read More »
February 21, 2011
Smart flocking solver adds support for multithreading, new compounds for speed control and morphing. Read More »