The Digital Domain veteran tells us about his Faustian tale of obsession and underwater monster-hunting.
Wednesday, June 26th, 2013
The Digital Domain veteran tells us about his Faustian tale of obsession and underwater monster-hunting.
Wednesday, June 26th, 2013
You won't see much of the plot, but Rainmaker's teaser for the movie of the game is a neat animated skit.
Thursday, April 25th, 2013
Could Mark Nelson's one-man, five-year labour of love be the best short that Aardman never produced?
Friday, February 15th, 2013
Maya crowd-simulation tool adds support for Arnold renderer, new automatic texture-variation system.
Tuesday, January 29th, 2013
Nifty Boolean-based rig mimics the look and motion of a claymation character, in all its wobbliness.
Friday, January 18th, 2013
The indie artists and producers discuss how to find your personal style, and offer a crash course in French animation.
Thursday, November 8th, 2012
HP's top-of-the-range Z820 is a beast, particularly for rendering. Jason Lewis benchmarks it here.
Thursday, October 25th, 2012
Updated: stream data from the $99 markerless system into Unity, MotionBuilder... and now 3ds Max.
Friday, July 20th, 2012
Director Meni Tsirbas talks us through his post-apocalyptic short, created with an all-student team.
Friday, July 6th, 2012
Crowd simulator now shows your actors directly within the Maya render window, rather than baking geometry.
Wednesday, July 4th, 2012
Buy the facial technology used on Benjamin Button and Red Dead Redemption in off-the-shelf form.
Thursday, May 31st, 2012
At Europe's premier CG show, the buzz is all about virtual production. CG Channel went to investigate.
Thursday, May 10th, 2012
The setting may be mythological, but the movie's approach to previz and performance capture is entirely new.
Wednesday, April 11th, 2012