Game engine now imports meshes, materials, lights and animation in USD format, including in the free Community edition.
Monday, December 16th, 2024
Game engine now imports meshes, materials, lights and animation in USD format, including in the free Community edition.
Monday, December 16th, 2024
Source code for the USD add-on for the 3D modeling and animation software is now available under an Apache 2.0 license.
Saturday, December 7th, 2024
Get an open-source version of the geometry for a real AAA game map as a resource for game art, pipeline testing and tools development.
Thursday, August 8th, 2024
Open-source tech converts 3D models, materials and animation data between USD and FBX, glTF, OBJ, PLY and STL formats.
Thursday, March 7th, 2024
Update to the USD integration plugin makes it possible to author, import or export MaterialX materials from 3ds Max.
Tuesday, October 3rd, 2023
New features in the USD-native layout and look dev app include shader network transfer to Katana.
Monday, July 24th, 2023
Third beta of the plugin adds a USD Stage Object for referencing entire USD scenes inside 3ds Max.
Tuesday, November 1st, 2022
Updated: ace USD test scene now has 300+ production-quality assets, including two rigged characters.
Friday, August 5th, 2022
Check out the new features in this sizeable update to the USD-native shot layout and look dev solution.
Monday, July 4th, 2022
Free plugin for composing and rendering USD scenes in Blender can now export animated USD files.
Friday, June 3rd, 2022
Now officially shipping: new plugin lets users import, compose and render USD scenes in Blender.
Tuesday, December 21st, 2021
Check out the new features in J Cube's USD-native Maya layout, look dev and lighting toolset. Freelancers can use it for free.
Monday, June 7th, 2021
Studio's in-house USD authoring plugin for Maya, used on Peter Rabbit, now available open-source.
Friday, August 4th, 2017