You searched for: "unity acquisition"
March 22, 2022
Photorealistic two-minute real-time Unity short showcases new skin and hair simulation technologies. Read More »
January 25, 2022
Buyout of leading character rigging and simulation tools developer strengthens Unity's portfolio of digital human and creature tech. Read More »
December 2, 2021
Games tools firm buys artist-friendly browser-based shot review system used on Oscar-nominated animated feature Over the Moon. Read More »
November 10, 2021
Firm aims to put Weta's legendary in-house VFX tools 'into the hands of millions of artists' worldwide. Read More »
October 7, 2021
Games tools developer's new, more 'mature' logo reflects the point where 'technology, creators and incredible experiences' intersect. Read More »
July 23, 2021
Buyout to 'deepen integration' of IDV's tree-authoring technology with Unity, starting in Unity 2021.2. Read More »
June 23, 2021
Buyout of Pixyz's CAD data preparation and import tools may also lead to new workflows for games artists in the Unity Editor. Read More »
March 11, 2020
AI-driven tools developer's material-processing tech to be integrated in Unity, but will remain available for other game engines. Read More »
May 3, 2018
It's a huge update, so get up to speed faster with our run-down of the key features for CG artists. Read More »
February 20, 2018
Popular level design and modelling tool now part of Unity 2018.1 after buyout of original devs ProCore. Read More »
April 5, 2022
Discover who Adobe and Autodesk have just bought, Intel's move into pro GPUs - and the 'world's smallest workstation'. Read More »
February 1, 2022
See news of Autodesk's latest acquisition, Blender's latest backer, and a free glossary of virtual production terms. Read More »
January 12, 2022
Pixologic founder Ofer Alon and entire ZBrush team have joined Maxon. See what the deal means for ZBrush and its sibling products. Read More »
January 3, 2022
Including support for hair rendering in Redshift RT, plus ArtEngine, HitFilm and ftrack Studio updates. Read More »
November 17, 2021
Autodesk buys the Blender-friendly cloud-based production pipeline system, and hires the developers that created it at Tangent Labs. Read More »
October 16, 2021
Even free Basic subscriptions to the online 3D model display platform can now be used commercially. Read More »
July 22, 2021
Unreal Engine dev acquires the leading 3D model portfolio service and library of AR-ready content. Fees cut on the Sketchfab store. Read More »
July 15, 2021
HitFilm and Imerge Pro developer will become the rapidly expanding stock music and video content firm's in-house software division. Read More »
July 5, 2021
Dynamixyz's facial mocap tech now available exclusively to Take-Two's own studios like Rockstar Games. Read More »
February 19, 2020
Updated: Maxon's merger with the effects tools developer is now officially complete. Key Red Giant executives join the Maxon board. Read More »