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Search for "opensubdiv"

Pixar releases Opensubdiv 3.4

Open-source subdivision library used in many DCC tools now supports same feature set for Loop and Catmull-Clark subdivision.

Tuesday, July 2nd, 2019

Pixar and DreamWorks announce OpenSubdiv 3.0

Big update to open-source subdivision surfaces libraries boosts CPU performance 10 times.

Wednesday, June 24th, 2015

Blender to get GPU-based OpenSubdiv support

Video: GPU-enabled implementation of Pixar's subdivision surface libraries coming in Blender 2.72.

Tuesday, May 6th, 2014

Pixar to release OpenSubdiv 2.0 at Siggraph 2013

Change of licence type makes Pixar's in-house subdivision surface modeling tech compatible with Blender.

Monday, July 15th, 2013

5 key features in Blender 4.4

Check out the key changes in the latest version of the open-source 3D app, including important updates to animation and the CPU compositor.

Tuesday, March 18th, 2025

Nevercenter releases Silo 2022.3 and Milo 2022.2

Check out the latest features in the lightweight 3D modelling software and its new real-time renderer.

Monday, October 3rd, 2022

Mercenaries Engineering releases Rumba 1.0

Neat next-gen animation tool aims to rethink character work for VFX and feature animation pipelines.

Wednesday, November 11th, 2020

Foundry releases Katana 3.6

Check out the new snapping options in the lighting and look dev tool, and the new toon shading system in its 3Delight NSI renderer.

Tuesday, June 16th, 2020

MagicPictures Software ships Aq Mesher and Aq Bullet

VFX house MagicPictures Studio's OpenVDB-based meshing and Bullet physics tools now available as 3ds Max plugins.

Monday, August 5th, 2019

Blender 2.80 ships

Major update to the open-source 3D software ships after four years of planning and development. Discover its key features here.

Wednesday, July 31st, 2019

Jens Kafitz releases Mari Extension Pack 4 R2

Popular suite of 250+ add-on tools for Foundry's 3D painting software now updated to support Mari 4.x.

Thursday, December 6th, 2018

See the 10 hottest new features due in Blender in 2018

Read the Blender Foundation's pick of the top dev projects, from the Eevee PBR viewport renderer to 'Animation 2020'.

Thursday, January 4th, 2018

Foundry ships Mari 4.0

Workflow-focused update gives the texture-painting app a decluttered new UI and better interoperability with other key VFX pipeline tools.

Wednesday, December 6th, 2017

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[Sponsored] RenderHub combines a 3D art gallery and marketplace with a supportive user community. Four artists explain what makes it special.

Saturday, July 12th, 2025

Tutorial: Cityscape Set Design, Volume 1: Modeling

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Saturday, July 12th, 2025

Chaos backs the Blender Development Fund

Renderer developer's €30,000/year contribution to the open-source 3D app follows the release of the new official edition of V-Ray for Blender.

Friday, July 11th, 2025

Plastic Software releases Plasticity 2025.2

Check out the new features in this wide-ranging update to the NURBS modeler, including new physical materials and HDRI environments.

Thursday, July 10th, 2025

Procedural Anatomy for Houdini is out of beta

Much-anticipated tool creates KineFX-compatible muscle and skin simulation rigs for use in visual effects, animation and games.

Thursday, July 10th, 2025

KeyShot adds KeyShot Studio AI to KeyShot Studio 2025.2

New generative AI features in the renderer and visualization app run on your local machine, but may create copyright-infringing results.

Wednesday, July 9th, 2025

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