You searched for: "ai denoise"
August 24, 2022
Next big update to the renderer to feature Pixar's AI-trained denoiser on its release later on this year. Read More »
July 16, 2022
NMKD Software's neat tool retimes video - but you can also use it speed up 3D animation workflow. Read More »
May 17, 2022
Open-source render denoiser used in Arnold. Blender and V-Ray now supports AMD, Intel & Nvidia GPUs. Read More »
May 24, 2021
Check out this major update to the CPU-based render denoising system used in Blender and Unity. Read More »
January 31, 2019
New render denoising system is CPU-based, AI-driven, hardware-agnostic. See it in action here. Read More »
July 7, 2022
Latest update makes the renderer subscription-only, but licences work across 8 other host applications. Read More »
December 21, 2021
GPU renderers for visualisation and portfolio work get versatile object scattering and instancing system. Read More »
August 3, 2019
AMD ships new version of the free GPU renderer for Blender 2.80, plus update to the Maya plugin. Read More »
March 12, 2019
GPU renderer gets new procedural systems Vectron and Spectron; Cryptomatte and NVLink support. Read More »
November 22, 2018
Long-awaited major update to the GPU renderer adds the Brigade path tracing engine, AI denoising, light linking, new ubermaterial. Read More »
August 3, 2018
Plugin editions of the GPU-based renderer add a bloom filter and better AI denoising in Max; UDIM support in Maya. Read More »
May 31, 2018
V-Ray Next is a landmark update. Chaos Group reveals the thinking behind it, and the forces shaping rendering tools. Read More »
May 22, 2018
Now shipping: Next big update to the renderer officially launches. See the key features and price changes here. Read More »
March 30, 2018
3ds Max production renderer adds support for Nvidia's AI-based OptiX denoising system, hybrid CPU/GPU texture baking, adaptive sampling. Read More »
March 20, 2018
Next-but-one releases to add light linking, trace sets, new RNDR framework with support for iOS and integrated graphics. Read More »
December 12, 2022
Sizeable update to the renderer adds support for Intel's OIDN for render denoising, plus multi-scattering in volumes like clouds. Read More »
December 10, 2022
Updated: See what's new in Maxon's suites of effects plugins, now including Magic Bullet 2023.1. Read More »
November 9, 2022
Major update to Omniverse's scene layout app adds new physics features and support for MaterialX. Read More »
September 19, 2022
GPU-accelerated spectral renderer gets new dedicated smoke and fire material, plus temporal denoising. Read More »
September 11, 2022
See what's new in individual FX and color correction plugin suites Magic Bullet 2023, Trapcode 2023, Universe 2023 and VFX 2023. Read More »