The Blender Foundation has released Blender 2.60, marking the beginning of a new phase of development for the open-source 3D package.
As we reported last month, updates in Blender 2.60 itself include a new motion-capture toolset.
Other changes include new 3D audio and speaker objects; and improvements to the animation system, vertex weighting and the built-in game engine.
Unlike previous development cycles, the 2.6x series is primarily intended to integrate existing work from branches of the code into the core release.
According to blender.org: “The plan is to make a very tight schedule for this, with a bi-monthly release.”
Read the full list of features in Blender 2.60
(Includes more details about the 2.6x product roadmap)