April 29, 2011
Check out GPU accleration, the new car paint shader and Ptex workflow in the new version of the renderer, released today. Read More »
April 29, 2011
After eight years of publishing, is Ballistic still able to offer fresh material for artists with its ninth d'artiste release? Read More »
April 28, 2011 | 1 comment
Golaem Crowd aims to provide simpler alternative to Massive for complex visual effects shots. Read More »
April 28, 2011 | 2 comments
Produce a piece featuring the app developer's slogan and win a four-week placement at Prime Focus. Read More »
April 27, 2011 | 2 comments
e-on software calls for volunteers to test upcoming ports of its new instancing plug-in. Read More »
April 27, 2011 | 1 comment
New recoil plug-in adds hard-body dynamics to app's gradually expanding animation toolkit. Read More »
April 26, 2011
Export your Inventor 2012 files to Max, Maya, Softimage, Cinema 4D or LightWave for rendering. Read More »
April 26, 2011
Version 2.3 also adds new colour picker, option to render simple animations created in other apps. Read More »
April 26, 2011
Free update to add new 'LightCap' toolset to match ZBrush models into HDR backplates automatically. Read More »
April 26, 2011 | 1 comment
UDK-style development kit for the state-of-the-art game engine available online in August. Read More »
April 21, 2011
Cites simplified Cinema 4D product portfolio and annual subscriptions as recipes for success. Read More »
April 21, 2011
Transatlantic directorial trio turns in genre-mashing two-minute intro for hit HBO fantasy series. Read More »
April 20, 2011
Cool, chromatic trailer for a new $15,000 HD short, with effects by a gaggle of VFX industry veterans. Read More »
April 20, 2011
New free and Pro editions of the RHiggit! auto-setup system from the artist formerly known as 'RebelHill'. Read More »
April 19, 2011
God of War III's lead concept artist releases two-part video training series on art direction for games. Read More »
April 19, 2011
ZBrush import/export plug-in now supports Photoshop Extended, modo 501, Cinema 4D R12 Read More »
April 18, 2011
Version 1.3 of The Foundry's 3D paint package to support Disney's UV-less texture format. Read More »
April 18, 2011 | 1 comment
Vue developer cues up "imminent" arrival of new real-time rendering tool for SketchUp and SketchUp Pro Read More »
April 15, 2011 | 1 comment
Enter QuietMan's Poems in Motion contest and win a new Apple tablet. Read More »
April 15, 2011 | 1 comment
VFX house yU+co uses much-hyped new MotionScan facial mocap system on Ubisoft's gritty shooter. Read More »