Wednesday, February 2nd, 2011 | Posted by Jim Thacker
You can follow any responses to this entry through the RSS 2.0 feed.
You can leave a response, or trackback from your own site.
Get the binaries of Hideki Suzuki's free plugin for importing and editing Houdini content inside 3ds Max. Read more »
November 30, 2015
Updated, now shipping: Games texturing toolkit gets powerful 3D painting and map baking options. See the new features in action here. Read more »
November 30, 2015 | 1 comment
Cloud-based platform for turning 3D models into interactive presentations to get new VR authoring capabilities, desktop app. Read more »
November 27, 2015
Try out the new animation features and support for very large canvases in the open-source painting tool. Read more »
The concept artist tells us about his work, designing believable game worlds, and his tips for other artists. Read more »
July 27, 2015 | 2 comments
CG Channel is part of the Gnomon group of companies: