
For those of you using Maya 2011, Autodesk has released Hotfix 2 which fixes numerous bugs in the software package.
Download is available here.
Bug fixes from the readme:
- Attach existing Fluid cache doesn’t hook up channels properly
- Batch rendering cached fluid is slow for advanced frames
- Film offset can cause render artifacts
- CER on Mac 32 bit hangs with beach ball
- Hide zero column is broken in component editor
- Playblast is hardcoded to 24 fps
- Change the default setting for Trax colors
- Render view contrast/exposure
- Hidden geometry casts shadows in renderPass node AE in JP Maya
- Wacom in Maya not working under FC12
- Joint orientation doesn’t match previous versions of Maya
- Mesh reduction crashes Maya
- Problems when reassigning a resizable Fluid cache
- Maya crashes when editing interactive bind
- Render view overrides all other windows in OSX
- Changing the light type in floating Attribute Editor crashes Maya
- ikBlend causes flip of IK bones in 2011 using anything but XYZ orientation
- CER crash when pressing Shift + G hotkey (Mac and Linux)
- CER crash when loading TGA files with Unicode characters
- Mesh > Separate crashes Maya with R6025 run‐time error
Links
Autodesk Maya 2011 Hotfix 2




varomix said:
wow, another one already, Ok is cool that they are releasing patches sooner than before, but como on guys, 1 GB, the full install, can you just make a patch, an updater or something.
anyways, yeeey
9:21 am on Tuesday, June 15, 2010
ElectricGeisha said:
Have to agree… its a rather large HOTFIX. But like @varomix said its cool, to have Autodesk being more attentive.
4:39 am on Wednesday, June 16, 2010
Tyler said:
I’m getting a crash on mesh separate/extrude with this release….anyone else? (win7 64-bit/Maya 2011 Hotfix 2 64-bit)
10:39 am on Tuesday, July 13, 2010
eduard said:
experienced the same too..
(win 7 , 64 -bit maya hotfix 2
2:05 am on Tuesday, November 22, 2011