November 30, 2009
Animation timing is key. Excuse the pun, but as an animator must plot out and carefully plan the key poses or drawings in her animation, timing must also be as carefully considered or else the animation will completely fail in communicating a message to the audience. Timing is weight, force, mood, and character. Timing affects [...] Read More »
November 25, 2009
Part 2 of our 2012 coverage. Digital Domain was responsible for some of the earth shattering effects that lead up to end of Los Angeles. Includes interviews with David Stephens, Marten Larsson and Ryo Sakaguchi. Read More »
November 23, 2009
Co-Producers/Visual Effects Supervisors Volker Engel and Marc Weigert, give us a look at the colossal effects in destroying the world for Roland Emmerich's 2012. Read More »
November 18, 2009
A unique blend of 3d, motion graphics, compositing, and matte painting skills bring Dragos Jieanu's artwork to life. Read More »
November 4, 2009
Martin is a (mostly) self-taught artist that has been working across a variety of industries including Research and Development, TV, Film, Commercial, and Games to keep things fresh. A few projects that he has participated in are 300, Underworld 3, The Messengers, and The Last Mimzy. Martins’ focus is mostly modelling and texturing but every [...] Read More »