New video: next update to the renderer to add node-based material system, interior lighting, region rendering.
Tuesday, June 9th, 2015
New video: next update to the renderer to add node-based material system, interior lighting, region rendering.
Tuesday, June 9th, 2015
New video: Service pack adds new VR cameras, GPU-based texture baking, option to render fluid sims.
Tuesday, June 9th, 2015
Get 11 high-quality models of rolls and loaves in OBJ format with 4K textures, including commercial use.
Friday, June 5th, 2015
Digital Domain's Stefano Giorgetti provides his tips for making best use of Maya's instancing system.
Thursday, June 4th, 2015
Updated: High-speed GPU-based renderer for animated series gets native Maya material export system.
Wednesday, June 3rd, 2015
Online animation platform's core tech to be integrated into Photoshop; other services to be migrated to Creative Cloud.
Tuesday, June 2nd, 2015
See the best real-time assets created this month, including this fantastic League of Legends fan art.
Saturday, May 30th, 2015
Get the astronaut model from Emmy Award-winner Raoul Marks' beautiful CG intro to the design conference.
Friday, May 29th, 2015
The texturing tool gets lots of useful little workflow improvements in the node graph, plus a new HSV mode.
Friday, May 29th, 2015
Updated: Voxel sculpting package gets new PBR materials system, Photoshop-compatible layer groups, new UV options.
Friday, May 29th, 2015
Updated, now shipping: Nifty $60 tool mimics how real watercolour and acrylic paint flows and blends.
Thursday, May 28th, 2015
Come to Action: The Animator's Process at Gnomon's Hollywood headquarters, or see the sessions streamed live online.
Wednesday, May 27th, 2015
Speed up your concept design workflow with X-Men veteran Luca Nemolato's detailed training video.
Tuesday, May 26th, 2015