So who is e-on's new owner, and what are its plans for tools like LumenRT, Vue and PlantFactory?
Tuesday, September 15th, 2015
So who is e-on's new owner, and what are its plans for tools like LumenRT, Vue and PlantFactory?
Tuesday, September 15th, 2015
See veteran animation director Marco Marenghi share his tips at a free event in LA on 17 September, streamed live online.
Monday, September 14th, 2015
Game engine adds support for Windows 10, native integration with Visual Studio, plus new lightmap baking and Biped import options.
Friday, September 11th, 2015
New work-in-progress plugin implements Nvidia's GPU-based FleX multiphysics system in Max.
Wednesday, September 9th, 2015
New plugin lets users create voxel-based gaseous fluid effects using Softimage's ICE toolset.
Wednesday, September 9th, 2015
DreamWorks veteran Sébastien Wojda provides his expert tips for creating better character animation.
Monday, September 7th, 2015
Master the powerful node-based texturing tool with Naughty Dog artist Rogelio Olguin's Gnomon tutorial.
Friday, September 4th, 2015
Open-source paint tool gets better PSD support, new tangent normal brush engine to paint normal maps.
Friday, September 4th, 2015
Watch this epic bullet-time-inspired mech battle demo - then download all of the UE4 assets for free.
Thursday, September 3rd, 2015
VFX-friendly online service now available on Google Cloud Platform. Sign up to get $800 in free credits.
Thursday, September 3rd, 2015
Now shipping: Update adds an interesting new 'Take System'; improved tracking, sculpting and spline tools.
Wednesday, September 2nd, 2015
Wide-ranging update adds new rendering and animation options, plus experimental support for DirectX 12.
Tuesday, September 1st, 2015
Handy-looking plugin reorganises Max's UI to speed up skinning workflow, adds new 'bubble' envelope system.
Tuesday, September 1st, 2015