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Search for "blender 3"

New app lets you render animation via Facebook

RenderWeb taps the power of Facebook friends (and distributed rendering) to get jobs done faster.

Thursday, March 17th, 2011

Thea Render hybrid engine gets commercial release

Innovative - and inexpensive - hybrid biased/unbiased renderer gets first commercial release

Thursday, March 3rd, 2011

Videos: Autodesk reveals new features in Max 2012

Update to feature Nitrous viewport, start of unified physics system, new LSCM UV unwrap tools.

Tuesday, March 1st, 2011

Eye candy: The Pig Farmer by Nick Cross

Like Porky Pig, Ren & Stimpy and The Manson Family all fed into a blender together.

Tuesday, January 25th, 2011

New app exports Kinect motion data as BVH files

Japan's Actinia Software releases tool to export mocap from Kinect to 3ds Max, MotionBuilder, Blender.

Thursday, January 6th, 2011

Interview: LightWave VP and Avatar veteran Rob Powers

The man behind Avatar's virtual art department talks about his role in the development of LightWave 10.

Wednesday, January 5th, 2011

Colimo 1.0: adjust materials in renders in real time

Innovative new post-production tool enables users to modify lights and textures in renders on the fly.

Wednesday, December 22nd, 2010

Free update released for PhotoSculpt Textures

Cool new texture-creation app adds support for 16-bit displacement and tools for 3D-Coat users.

Wednesday, October 27th, 2010

In brief: the week's other product news

In bite-sized snippets: Blender 2.54, Thea Render, Indigo Renderer and Acropora 1.2.

Friday, September 24th, 2010

About CG Channel

Monday, December 7th, 2009

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Latest News

Tutorial: create cliff materials in Substance 3D Designer

Discover how to create game-ready materials with The Gnomon Workshop's detailed guide to modern environment art workflows.

Saturday, July 11th, 2026

Chaos releases V-Ray 7.4 for Maya

Maya edition of the renderer gets support for AMD GPU rendering, and better support for Bifrost and rendering 3D Gaussian Splats.

Friday, July 10th, 2026

Zibra AI launches new real-time VFX technology ZibraGDS

New tech compresses geometry caches from destruction, cloth and liquid sims by 'up to 92%' for real-time rendering in Unreal Engine.

Thursday, July 9th, 2026

Otoy releases OctaneRender 2026.4

Check out the new features in the GPU production renderer, including updates to 3D Gaussian Splatting and the Neural Radiance Cache.

Tuesday, July 7th, 2026

Reallusion releases Headshot 3.1

Check out the new features in the AI-powered Character Creator plugin for generating 3D digital doubles from reference photos.

Tuesday, July 7th, 2026

Mixos lets you paint PBR textures in your web browser

New online tool lets you paint textures directly onto 3D models, or create new PBR materials by remixing a library of CC0 assets.

Friday, July 3rd, 2026

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Inbibo releases Adonis 2.1 with AdonisML Foundry releases Mari 8.0 in open beta Foundry releases Nuke 17.1 in open beta Polygonflow releases Dash 1.12 Adobe releases Substance 3D Sampler 6.0 AMD's FSR SDK 2.3 makes FSR 4.1 upscaling work on older GPUs Boris FX releases Optics 2026.5 with AI-powered facial masking Adobe to acquire Topaz Labs KeyShot releases KeyShot 2026.2 Epic Games releases RealityScan 2.2 with AMD GPU support New motion graphics tool Caddis puts a node graph in every layer Adobe releases Substance 3D Painter 12.1 Older Posts

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