Landscape generation software can now export clouds to other DCC apps in OpenVDB format.
Friday, November 4th, 2022
Landscape generation software can now export clouds to other DCC apps in OpenVDB format.
Friday, November 4th, 2022
Popular Blender library of ready-to-use 3D trees now also available for Maya. Includes controls to adjust tree colour and seasonal state.
Monday, September 5th, 2022
Check out the new features in tyFlow, Redshift, Enscape, Render Manager and ftrack Connect 2.0.
Tuesday, August 2nd, 2022
Android tech demo shows what can be achieved in mobile games using the open-source engine.
Tuesday, May 17th, 2022
Major update to the GPU renderer adds support for CPU and hybrid rendering. Support for AMD GPUs on Windows and Linux to come.
Wednesday, April 20th, 2022
See news of Autodesk's latest acquisition, Blender's latest backer, and a free glossary of virtual production terms.
Tuesday, February 1st, 2022
Updated: New visual programming system for Maya and Unreal Engine now free for non-commercial use.
Wednesday, January 26th, 2022
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build.
Tuesday, November 30th, 2021
GPU production renderer gets new USD importer, Boolean clipping material, volumetric light linking.
Friday, October 29th, 2021
3D software gets updated UI, new Capsules and presets workflows, direct import of vector files, new options for stylising animations.
Wednesday, September 15th, 2021
New hybrid rasterisation/ray tracing mode provides a high-quality real-time preview of Redshift scenes.
Tuesday, September 14th, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here.
Wednesday, June 30th, 2021
Dimension 5's rapidly evolving RTX-accelerated GPU renderer for 3ds Max and Blender gets new time-and-latitude based sky system.
Friday, May 28th, 2021