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Search for "unreal engine"

Chaos Group ships V-Ray Next for 3ds Max Update 2

Renderer gets new toon shader, debug shading, memory tracking tools, and updates to V-Ray GPU.

Wednesday, June 5th, 2019

Quixel supports the MDL material format in Megascans

Popular library of real-world scan data adopts the cross-application material format supported in V-Ray and Unreal Studio.

Tuesday, April 30th, 2019

Unity Technologies releases Unity 2018.1 in beta

New C#-scriptable render pipeline and node-based shader editor, but no more native Substance support.

Thursday, January 11th, 2018

Download Unity Labs' free texture de-lighting tool

Neat Unity add-on removes baked-in lighting from textures generated using photogrammetry software.

Tuesday, July 11th, 2017

Unity Technologies unveils Unity 2017 product roadmap

Features to include new cinematics toolsets, a scriptable rendering pipeline, and a new C# job system.

Thursday, March 2nd, 2017

Adobe chooses V-Ray as core renderer for Project Felix

V-Ray chosen as render engine for new visualisation tool aimed at 'graphic designers, not 3D experts'.

Wednesday, January 11th, 2017

Unity revamps subscriptions in reply to user complaints

Updated: Unity Plus subscribers get option to turn off the splash screen; users of the free Personal edition can customise it.

Friday, June 17th, 2016

Artomatix launches Materialize

Cool new cloud-based service uses an AI-driven system to tile, extend or 'mutate' game textures automatically.

Wednesday, April 13th, 2016

Unity 5.2 ships

Game engine adds support for Windows 10, native integration with Visual Studio, plus new lightmap baking and Biped import options.

Friday, September 11th, 2015

Apple to bring its Metal graphics API to OS X

DirectX and Vulkan competitor to spread from iOS to desktop Macs as part of OS X El Capitan this fall.

Thursday, June 11th, 2015

Discover the new features in Maya 2016

Videos: see the new sculpting tools, Delta Mush deformer, updates to Bifrost and revamped Hypershade.

Monday, April 13th, 2015

Download 10 free Substance procedural materials

Get Arvin Villapando's new brick, rock and sidewalk materials, for use in Max, Maya, Modo, UDK or Unity.

Tuesday, February 3rd, 2015

Group test: AMD and Nvidia professional GPUs 2013

Jason Lewis puts 11 of the leading current workstation graphics cards through a battery of real-world tests.

Thursday, November 7th, 2013

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Latest News

InstaLOD releases InstaLOD 2026

Check out the new features in this powerful set of geometry optimization tools for games and VFX work. Free to indie artists.

Tuesday, February 17th, 2026

The Pixel Farm releases PFTrack 26.02

Check out the latest changes to the match-moving software for pro VFX, including a new Maya export script. Now free to trial for 14 days.

Monday, February 16th, 2026

Get free VFX image viewer and video playback tool DJV 3.3

Check out the new features in former Lucasfilm developer Darby Johnston's open-source image viewer for VFX and animation work.

Sunday, February 15th, 2026

Tutorial: Introduction to Maya 2026

Get started with the professional 3D software with the latest of Eric Keller's popular series of beginners' tutorials for The Gnomon Workshop.

Sunday, February 15th, 2026

Autodesk releases Arnold 7.4.5

Check out the new features in the production renderer, including new shaders for non-photorealistic and motion graphics-style effects.

Thursday, February 12th, 2026

Otoy releases OctaneRender 2026.2

Check out the latest features in the GPU production renderer, including support for meshlet streaming in network renders.

Wednesday, February 11th, 2026

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Try Scatter: a free physics-based scattering plugin for Blender Get a free kitbash asset pack worth $50 D5 Works: a 3D marketplace that charges you 0% commission DreamWorks Animation releases MoonRay 2.40 PureRef 2.1 is out New tutorial - Introduction to Houdini: Fluids Nevercenter releases Milo 2026.0 Kangaroo Builder for Maya now supports topology transfer 3D Gaussian Splats are being added to the glTF standard Arrowhead Game Studios backs the Blender Development Fund FrameRef is a neat new reference board for 3D and concept work See the 2026 Blender development roadmap Older Posts

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