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Search for "opencolorio"

Boris FX ships Mocha Pro, Continuum and Sapphire 2020

Updated: Sapphire 2020 ships. Release adds OpenColorIO support, new lens whacking effect.

Thursday, November 21st, 2019

Foundry ships Nuke 12.0, NukeX 12.0, Nuke Studio 12.0

Base edition of the software gets neat Healing Brush-like Inpaint node; NukeX gets VR compositing tools from Cara VR.

Sunday, September 29th, 2019

Peregrine Labs ships Yeti 3.5

Sizeable update to the Maya fur and feathers plugin adds support for Alembic and OpenColorIO, plus new volumetric hair guide model.

Wednesday, August 21st, 2019

Crytek posts 2019-2020 CryEngine roadmap

CryEngine 5.6 to add layered microfacet materials. CryEngine 5.7 to see real-time ray tracing, big animation update.

Monday, May 13th, 2019

Academy Software Foundation to host OpenEXR, OpenCue

Industry open-source initiative to 'support and drive collaboration' around OpenCue render manager.

Friday, May 3rd, 2019

Epic Games releases Unreal Engine 4.22

Game engine gets support for real-time ray tracing on Nvidia GPUs, plus new animation and virtual production tools.

Wednesday, April 3rd, 2019

Check out Chaos, UE4's new 'Hollywood physics' system

Video: see the new destruction toolset due in Unreal Engine 4.23. Cloth, character physics to follow.

Thursday, March 21st, 2019

Isotropix ships Clarisse iFX 4.0

Big update reworks the layout and rendering tool's lighting pipeline and adds USD support. See the key features and pricing changes here.

Friday, February 1st, 2019

Check out new open-source VFX render manager OpenCue

Heavyweight tool is based on Sony Pictures Imageworks' in-house tech and backed by Google Cloud.

Friday, January 25th, 2019

Foundry ships Mari 4.1

Update improves Mari's handling of colour spaces and selection groups. Mac users get the same features - but in Mari 3.4, not 4.1.

Tuesday, June 12th, 2018

Appleseed renderer gets new native Maya plugin

Version 1.8 of the open-source physically based renderer also adds procedural objects, render-time instancing.

Tuesday, December 5th, 2017

Nurulize unveils Atom View and Nu Design

Amazing new VR toolset lets artists stream complex VFX assets into game engines via point clouds.

Tuesday, August 8th, 2017

Foundry ships Nuke, NukeX and Nuke Studio 11.0

Compositing packages get OpenCL GPU acceleration on AMD GPUs, new live collaboration system.

Tuesday, July 25th, 2017

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InstaLOD releases InstaLOD 2026

Check out the new features in this powerful set of geometry optimization tools for games and VFX work. Free to indie artists.

Tuesday, February 17th, 2026

The Pixel Farm releases PFTrack 26.02

Check out the latest changes to the match-moving software for pro VFX, including a new Maya export script. Now free to trial for 14 days.

Monday, February 16th, 2026

Get free VFX image viewer and video playback tool DJV 3.3

Check out the new features in former Lucasfilm developer Darby Johnston's open-source image viewer for VFX and animation work.

Sunday, February 15th, 2026

Tutorial: Introduction to Maya 2026

Get started with the professional 3D software with the latest of Eric Keller's popular series of beginners' tutorials for The Gnomon Workshop.

Sunday, February 15th, 2026

Autodesk releases Arnold 7.4.5

Check out the new features in the production renderer, including new shaders for non-photorealistic and motion graphics-style effects.

Thursday, February 12th, 2026

Otoy releases OctaneRender 2026.2

Check out the latest features in the GPU production renderer, including support for meshlet streaming in network renders.

Wednesday, February 11th, 2026

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