Q&A: ace mech creator Fausto de Martini
Blizzard's former 3D art director tells us about his move to movies, and his tips for faster design in 3ds Max.
Wednesday, February 5th, 2014
Blizzard's former 3D art director tells us about his move to movies, and his tips for faster design in 3ds Max.
Wednesday, February 5th, 2014