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Search for "massive software"

Hive Auto-Rigger for Maya now creates full joint-based faces

Check out the eye-catching rigs now possible with the 'next-level' update to Zoo Tools Pro's modular rig-building system for Maya.

Wednesday, February 18th, 2026

AOUSD releases the OpenUSD Core Specification

First formal USD spec marks a step towards making USD an ISO-ratified cross-industry standard. See what it means for CG software developers.

Tuesday, December 23rd, 2025

Review: are the GeForce RTX 5090 and 5080 worth the money for CG?

See how NVIDIA's top-of-the-range Blackwell GeForce RTX 50 Series GPUs performed in real-world tests in popular DCC applications.

Wednesday, December 17th, 2025

Black Friday, Cyber Week and New Year deals for CG artists

Find great seasonal discounts on CG software, hardware and assets. Deals available in January include 3DCoat, 3D Scan Store, CGTrader.

Friday, November 28th, 2025

Pixar releases RenderMan 27

'Most significant release in a decade' for the heavyweight production renderer makes RenderMan XPU ready for final-frame output.

Friday, November 14th, 2025

Chaos adopts HIP to unleash AMD acceleration in V-Ray GPU

[Sponsored] Discover how Chaos is porting the GPU functionality of its industry-leading V-Ray renderer to run on AMD Radeon PRO GPUs.

Wednesday, October 8th, 2025

SideFX just released Houdini 21: check out its five key features

Read our pick of the changes in Houdini 21, from Copernicus and KineFX to new AI workflows - then see a list of all 300+ new features.

Wednesday, August 27th, 2025

Sneak peek: Houdini 21

Read our list of 300+ new features due in the next version of Houdini - from Neural Point Surface for liquids to the Otis organic tissue solver.

Tuesday, August 5th, 2025

See CG benchmarks for AMD's Threadripper 9980X and 9970X

Discover how AMD's new Ryzen Threadripper 9000 Series CPUs performed in CG apps like Blender, Maya and UE5 in our early tests.

Wednesday, July 30th, 2025

iRender - the ultimate render farm for the Redshift renderer

[Sponsored] Online render farm iRender explains why its flexible solutions unlock the full potential of GPU rendering with Redshift.

Wednesday, May 14th, 2025

Review: HP Z4 Rack G5 rackmount workstation

How does HP's rackable graphics workstation compare to a desktop system in real-world rendering and CG tests? Jason Lewis finds out.

Tuesday, May 6th, 2025

Recreate the moon in UE5 with Cesium's free moon terrain data

Detailed free dataset based on NASA imagery can be used with Cesium's open-source plugins for Unity and Unreal Engine.

Sunday, August 11th, 2024

NVIDIA unveils fVDB

New deep learning framework built on OpenVDB is intended to enable developers and researchers to build city-scale generative AI models.

Tuesday, July 30th, 2024

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Latest News

Tutorial: create cliff materials in Substance 3D Designer

Discover how to create game-ready materials with The Gnomon Workshop's detailed guide to modern environment art workflows.

Saturday, July 11th, 2026

Chaos releases V-Ray 7.4 for Maya

Maya edition of the renderer gets support for AMD GPU rendering, and better support for Bifrost and rendering 3D Gaussian Splats.

Friday, July 10th, 2026

Zibra AI launches new real-time VFX technology ZibraGDS

New tech compresses geometry caches from destruction, cloth and liquid sims by 'up to 92%' for real-time rendering in Unreal Engine.

Thursday, July 9th, 2026

Otoy releases OctaneRender 2026.4

Check out the new features in the GPU production renderer, including updates to 3D Gaussian Splatting and the Neural Radiance Cache.

Tuesday, July 7th, 2026

Reallusion releases Headshot 3.1

Check out the new features in the AI-powered Character Creator plugin for generating 3D digital doubles from reference photos.

Tuesday, July 7th, 2026

Mixos lets you paint PBR textures in your web browser

New online tool lets you paint textures directly onto 3D models, or create new PBR materials by remixing a library of CC0 assets.

Friday, July 3rd, 2026

More News

Inbibo releases Adonis 2.1 with AdonisML Foundry releases Mari 8.0 in open beta Foundry releases Nuke 17.1 in open beta Polygonflow releases Dash 1.12 Adobe releases Substance 3D Sampler 6.0 AMD's FSR SDK 2.3 makes FSR 4.1 upscaling work on older GPUs Boris FX releases Optics 2026.5 with AI-powered facial masking Adobe to acquire Topaz Labs KeyShot releases KeyShot 2026.2 Epic Games releases RealityScan 2.2 with AMD GPU support New motion graphics tool Caddis puts a node graph in every layer Adobe releases Substance 3D Painter 12.1 Older Posts

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