Update to Pixar rendering bundle adds relighting tools, support for Maya Fluid Effects and Ptex.
Friday, October 15th, 2010
Update to Pixar rendering bundle adds relighting tools, support for Maya Fluid Effects and Ptex.
Friday, October 15th, 2010
RenderMan for Maya 4.0 and RenderMan Studio 3.0 coming Fall 2010.
Tuesday, August 3rd, 2010
Check out the new features in the GPU production renderer, including the new hex tiling system to minimize visible repeats in textures.
Thursday, May 7th, 2026
See the strengths and limitations of the new V-Ray for Blender Community Edition, and how it compares to other pro renderers.
Tuesday, April 14th, 2026
Updated: New free public beta build of the long-awaited Blender integration for V-Ray based on the V-Ray 7 core is now available
Friday, February 7th, 2025
Discover which of AMD's professional GPUs is best for CG work in real-world content creation and GPU rendering tests.
Thursday, July 25th, 2024
Major update to the Maya crowds tool adds new workflows for creating shots without simulation, and a new UE5-style ML Deformer.
Thursday, June 6th, 2024
New open shading model intended to supersede both Adobe and Autodesk's standard materials reaches its milestone 1.0 release.
Wednesday, June 5th, 2024
New features in the USD-native layout and look dev app include shader network transfer to Katana.
Monday, July 24th, 2023
3D texture painting software gets new USD Look export system, plus neat Roller Brush for repeating details like scales and stitches.
Wednesday, December 14th, 2022
Check out the new features in tyFlow, Redshift, Enscape, Render Manager and ftrack Connect 2.0.
Tuesday, August 2nd, 2022
Read a detailed run-down of new features in the procedural 3D app, including updates to simulation, creature effects, Solaris and Karma.
Thursday, July 21st, 2022
See a full list of new features in the next version of Houdini, including updates to creature effects, fluid simulation, Solaris and Karma.
Monday, July 18th, 2022