Free browser-based tool generates animation in FBX and BVH format for use in apps like Blender, Maya and Unreal Engine.
Monday, December 5th, 2022
Free browser-based tool generates animation in FBX and BVH format for use in apps like Blender, Maya and Unreal Engine.
Monday, December 5th, 2022
Try promising open-source add-ons for camera tracking and markerless facial, finger and body mocap.
Wednesday, February 9th, 2022
Get free rigged 3D characters and mocap moves from Reallusion's ActorCore library. FBX format, for commercial use.
Monday, January 24th, 2022
Update: free app can now create 3D scans of objects in Cinema 4D, as well as capturing mocap data.
Thursday, December 16th, 2021
Promising open-source project aims to track bodies, fingers and faces on two consumer webcams.
Monday, July 26th, 2021
New integration plugin lets users stream data to Blender from Rokoko's low-cost mocap suits.
Friday, February 7th, 2020
Buyout of Epic's tech partner from its amazing GDC demos to boost work on digital humans in UE4.
Thursday, January 24th, 2019
See the firm's markerless mocap tech in use on Far Cry 5 trailers and MPC's VFX for Blade Runner 2049.
Sunday, July 1st, 2018
Rig on Demand system generates a complete bone and blendshape based rig for any humanoid head.
Thursday, October 20th, 2016
Updates due to firm's Analyzer and Retargeter facial mocap software, along with a new free PLE edition.
Wednesday, March 9th, 2016
New mobile capture technologies go on show at Siggraph, alongside Blade 2 mocap-handling software.
Monday, August 6th, 2012
Buy the facial technology used on Benjamin Button and Red Dead Redemption in off-the-shelf form.
Thursday, May 31st, 2012
The man who put the moves into James Cameron's masterpiece reveals how he brought planet Pandora to life.
Tuesday, January 24th, 2012