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Search for "blender water"

Download BtoA: the free Arnold plugin for Blender

Community-made plugin lets you render Blender animations, VFX and visualisations in Autodesk's Arnold renderer.

Friday, July 15th, 2022

Blender 3.2 ships

Read our pick of the 5 key changes to the open-source 3D app, from the new 3D painting tools to Light Groups and fast shadow caustics.

Wednesday, June 8th, 2022

Free plugin puts a playable 3D Mario in any Blender scene

Control your favourite 3D plumber inside the Blender viewport with the neat libsm64-blender plugin.

Monday, March 14th, 2022

Amazon Web Services is now a Blender Corporate Patron

Tech giant's donation ensures at least €360,000 in funding to overhaul Blender's animation tools.

Wednesday, December 23rd, 2020

Facebook becomes Corporate Patron of Blender

Social media giant is the most suprising $120,000+/year backer of the open-source 3D software so far.

Friday, November 20th, 2020

Unity to pay $120,000/year to fund Blender development

Donation to the open-source 3D app's dev fund will help fund 20 full-time core Blender developers.

Sunday, August 23rd, 2020

Microsoft becomes latest tech giant to back Blender

Strings-free €30,000/year donation will help pay for new Blender staff - now including non-developers.

Thursday, July 30th, 2020

Try this impressive new FLIP fluid simulator for Blender

Sign up to beta test Ryan Guy and Dennis Fassbaender's production-ready fluid solver for Blender 2.79.

Tuesday, February 13th, 2018

Blender gets Google funding for next-gen skinning system

GSoC-funded work to add implicit skinning to Blender to be overseen by ex-DreamWorks animation head Jason Schleifer.

Wednesday, May 10th, 2017

Arnaud Couturier ships SceneTerrain 1.0 for Blender

Neat add-on generates textured digital terrains, complete with water and instanced rocks and trees.

Tuesday, April 11th, 2017

Mesh multiphysics systems in Blender with CubeSurfer

New work-in-progress add-on surfaces particle simulations ranging from water to wet snow.

Tuesday, January 20th, 2015

Storm HydroFX 1.0 is a GPU-based standalone FLIP fluid simulator

Now production-ready: neat new tool creates VFX-quality fluid simulations for export to CG software in USD or Alembic format.

Wednesday, January 21st, 2026

Dimension 5 launches D5 Render 3.0 and D5 Lite

Check out the new features in this major update to the GPU renderer and real-time visualization tool and its new lightweight edition.

Thursday, January 15th, 2026

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Latest News

The Pixel Farm releases PFTrack 26.02

Check out the latest changes to the match-moving software for pro VFX, including a new Maya export script. Now free to trial for 14 days.

Monday, February 16th, 2026

Get free VFX image viewer and video playback tool DJV 3.3

Check out the new features in former Lucasfilm developer Darby Johnston's open-source image viewer for VFX and animation work.

Sunday, February 15th, 2026

Tutorial: Introduction to Maya 2026

Get started with the professional 3D software with the latest of Eric Keller's popular series of beginners' tutorials for The Gnomon Workshop.

Sunday, February 15th, 2026

Autodesk releases Arnold 7.4.5

Check out the new features in the production renderer, including new shaders for non-photorealistic and motion graphics-style effects.

Thursday, February 12th, 2026

Otoy releases OctaneRender 2026.2

Check out the latest features in the GPU production renderer, including support for meshlet streaming in network renders.

Wednesday, February 11th, 2026

Try Scatter: a free physics-based scattering plugin for Blender

Intuitive free tool also lets you scatter objects on curves, surfaces or volumes, or place them by clicking in the viewport.

Wednesday, February 11th, 2026

More News

Get a free kitbash asset pack worth $50 D5 Works: a 3D marketplace that charges you 0% commission DreamWorks Animation releases MoonRay 2.40 PureRef 2.1 is out New tutorial - Introduction to Houdini: Fluids Nevercenter releases Milo 2026.0 Kangaroo Builder for Maya now supports topology transfer 3D Gaussian Splats are being added to the glTF standard Arrowhead Game Studios backs the Blender Development Fund FrameRef is a neat new reference board for 3D and concept work See the 2026 Blender development roadmap BlendShape Monitor for Maya helps fix your messy character rigs Older Posts

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