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Autodesk to acquire social video developer Socialcam

Could the $60 million deal mean that you soon have an Autodesk effects app on your smartphone?

Wednesday, July 18th, 2012

Project Dogwaffle team ships PD Pro 7 Howler

New version of digital paint package features update to internal 3D toolset and 'orbicles' 3D brushes.

Wednesday, December 21st, 2011

Golaem releases Golaem Crowd 1.3 for Maya

New crowd simulation system gets IK and Look At behaviours. Price now fixed at $4,999.

Wednesday, November 9th, 2011

VFX breakdown: the making of ColourBleed

Director and VFX supervisor Peter Szewczyk takes us through the making of his award-winning short.

Wednesday, October 26th, 2011

Siggraph 2011: watch the five-minute rundown

All the highlights from the world's premier CG show, condensed into a handy coffee-break-sized info burst

Friday, August 12th, 2011

Interview: LightWave VP and Avatar veteran Rob Powers

The man behind Avatar's virtual art department talks about his role in the development of LightWave 10.

Wednesday, January 5th, 2011

Review: Exotique 6

This 200-page collection of digital character art may be Ballistic's best yet, enthuses Fernando Caire.

Monday, December 6th, 2010

World gets first sub-$2,000 Ethernet mocap camera

NaturalPoint's new OptiTrack S250e camera weighs in $101 short of convenient pricing watershed.

Wednesday, November 17th, 2010

CG Science for Artists Part 2: The Real-Time Rendering Pipeline

A quick trip through the real-time rendering pipeline.

Monday, November 15th, 2010

Crysis 2 Trailers

Setting the standard once again for real-time graphics is Crysis 2.

Monday, June 21st, 2010

Captain America: The First Avenger Costume Designs

First look at the Captain America: The First Avenger costume!

Wednesday, June 2nd, 2010

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Latest News

Master Narrative Realism & Illustration with Steve Firchow

Improve your composition and Photoshop workflow with The Gnomon Workshop's masterclass in character and environment design.

Saturday, March 7th, 2026

Texturing XYZ's SKAP takes your skin textures to the next level

New online tool for VFX and game artists generates ultra-detailed 16K skin textures based on an existing 3D character with 2K textures.

Friday, March 6th, 2026

Autodesk adds generative AI capabilities to Flow Studio

Read our FAQs on Wonder 3D, the new text-to-3D and image-to-3D AI model in the online VFX platform formerly known as Wonder Studio.

Thursday, March 5th, 2026

tyFlow 2.0 now simulates smoke and fire as well as particles

Popular 3ds Max particle and multiphysics add-on for VFX and motion graphics gets neat new GPU-based Zenith fluid engine.

Thursday, March 5th, 2026

Is AdonisFX 2.0 the new Ziva VFX?

Inbibo's add-on for Maya - and now Houdini - provides a simple way to add simulated soft tissues to characters in VFX and games.

Wednesday, March 4th, 2026

Unreal Engine virtual studio plugin Atlux λ 2.1 adds Atlux λ Live

Product and portfolio rendering plugin can now create interactive standalone presentations that run outside the Unreal Edtitor.

Tuesday, March 3rd, 2026

More News

BiteTheBytes releases World Creator 2026.2 Adobe releases Photoshop 27.4 Pixar releases RenderMan 27.2 New tutorials: Introduction to Maya 2026 Foundry releases Nuke 17.0, NukeX 17.0 and Nuke Studio 17.0 F12 releases The Grove 2.3 for Blender and Houdini Check out promising new 3D texture painting app Wafer Scene Group releases Cavalry 2.6 Canva acquires next-gen motion graphics tool Cavalry Pikimov 5 is a free alternative to After Effects and CapCut Neat add-on Baga Ivy Simulation creates animated ivy in Blender Maxon releases Redshift 2026.3 Older Posts

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