See over 50 money-saving offers, including Adobe, Autodesk, Allegorithmic, Marvelous Designer and Next Limit.
Thursday, November 24th, 2016
See over 50 money-saving offers, including Adobe, Autodesk, Allegorithmic, Marvelous Designer and Next Limit.
Thursday, November 24th, 2016
Updated: New trial library of V-Ray scans of real-world materials now available. Pricing announced, too.
Wednesday, October 26th, 2016
New Interactive LightMix system lets users relight scenes without re-rendering; VFB now supports post effects and LUTs.
Tuesday, October 11th, 2016
Compositing and finishing tool to get 'Maya-inspired' scene navigation, plus better workflows for editing Batch schematics.
Friday, September 9th, 2016
Latest plugin version of Iray provides fast, GPU-based, physically accurate render previews inside Cinema 4D.
Thursday, September 8th, 2016
Major update adds neat MoGraph options, object tracking, real-time knife tools, and Substance support.
Thursday, September 1st, 2016
We round up over 30 of the key new tools to be announced at the show, from full 3D packages to plugins.
Wednesday, August 3rd, 2016
See three days of 3D texturing masterclasses from firms like Naughty Dog at Gnomon next week. Watch free online.
Thursday, July 14th, 2016
Allegorithmic's free add-on lets users edit textures in Substance format using Houdini's native tools.
Thursday, May 26th, 2016
Cool new cloud-based service uses an AI-driven system to tile, extend or 'mutate' game textures automatically.
Wednesday, April 13th, 2016
Support for CPU rendering, skinned characters and Brigade path tracing - plus OctaneImager, an entire new compositing app.
Thursday, April 7th, 2016
Big update to free AAA game engine adds Substance integration, mobile support - and a proper FBX importer.
Thursday, March 17th, 2016
Updates due to firm's Analyzer and Retargeter facial mocap software, along with a new free PLE edition.
Wednesday, March 9th, 2016